One of only two melee intelligence heroes, on the surface the Ogre Magi appears to be a regular offensive spellcaster with limited buffing capabilities. However, the true power of this hero is revealed when his passive Multicast skill comes into play. Similar to a passive critical strike, Multicast allows the Ogre Magi's spells to hit multiple times. His Fireblast spell is a decent but unremarkable spell on its own, but a Multicasted Fireblast is capable of dealing huge damage and stunning a target for a long time. Bloodlust provides a great speed bonus to a single target, and a Multicasted Bloodlust gives that same bonus to the Ogre's entire team. Ignite is a fairly weak single target slow without Multicast, but gains a large area of effect with more levels of Multicast. Although he is not very threatening without it, the Ogre Magi becomes quite deadly once he starts throwing Multicasts around.
Ogres, a race bred to be warriors, have no experience with the arcane arts, leaving Aggron, who was born with a rare affinity to magic, without guidance regarding his innate abilities. His own force of will harnesses his talent to produce elemental flames and explosions that consume his opponents. Being a natural warrior, he reaches into his own aggression to fuel his comrades' lust for battle. His savage, untapped magical potential is prone to fiery outbursts which enhance the potency of his spells. A towering force built on strength and magic, Aggron is honored by his people and feared by his enemies
Fireblast
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
75
12 seconds
600
N/A
1.5 seconds
Enemy Unit
Deals 80 damage and stun
2
85
12 seconds
600
N/A
1.5 seconds
Enemy Unit
Deals 145 damage and stun
3
95
12 seconds
600
N/A
1.5 seconds
Enemy Unit
Deals 210 damage and stun
4
105
12 seconds
600
N/A
1.5 seconds
Enemy Unit
Deals 275 damage and stun
- Damage type: magical
- When Multicast, Fireblast hits the same target each time with a 0.3 seconds interval.
- Mana cost is increased by 30 / 70 / 110 when learning Multicast.
Ignite
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
95
15 seconds
700
N/A
7.5 seconds
Enemy Unit
10 damage/sec; 10% slow
2
105
15 seconds
700
N/A
7.5 seconds
Enemy Unit
20 damage/sec; 15% slow
3
115
15 seconds
700
N/A
7.5 seconds
Enemy Unit
30 damage/sec; 20% slow
4
125
15 seconds
700
N/A
7.5 seconds
Enemy Unit
40 damage/sec; 25% slow
- Damage type: magical
- Multicast makes this spell have an AoE (150/300/450 based on Multi Cast level).
Bloodlust
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
75
20 seconds
600
N/A
30 seconds
Self / Allied unit
Increases attack speed by 20% and movement speed by 6%
2
75
20 seconds
600
N/A
30 seconds
Self / Allied unit
Increases attack speed by 30% and movement speed by 9%
3
75
20 seconds
600
N/A
30 seconds
Self / Allied unit
Increases attack speed by 40% and movement speed by 12%
4
75
20 seconds
600
N/A
30 seconds
Self / Allied unit
Increases attack speed by 50% and movement speed by 15%
- When Multicast, nearby allies will be selected randomly in an 575 AoE to be Bloodlusted.
Multi Cast
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
N/A
N/A
N/A
N/A
N/A
N/A
25% chance to cast twice
2
N/A
N/A
N/A
N/A
N/A
N/A
40% chance to cast twice, 20% chance to cast three times
3
N/A
N/A
N/A
N/A
N/A
N/A
50% chance to cast twice, 25% chance to cast three times, and 12.5% chance to cast 4 times
- Gives Fireblast and Bloodlust a chance to cast multiple times and makes Ignite an AOE spell.
- Increases Fireblast mana cost by 30 / 70 / 110.
- The chances mentioned are the chance to get at least that many casts.
- The '-mc' command can be used to know the statistics of your multicasts.