The Nerubian Weaver counters his own weakness of being extremely fragile with constant bursts of maximum speed and invisibility, along with the ability to deal double damage periodically on an attack. He is the master of in, out, and back in. Can send out swarms of beetles that latches onto his foes to create chaos among large armies or to reduce his prey's armor and damage them. Finally, the Weaver can Time Lapse into the recent past, returning his location, hps and mana to where they were 5 seconds prior. Extremely quick and agile, but if caught off guard can quickly fall himself.
Anub'seran. The name of this creature strikes fear into all of those who have seen the Nerubians. Even the famed assassin Anub'arak is hesitant to fight this beast, which comes from the plane of the spirit world. He can swiftly walk through his enemies, bending their bodies to his will, causing pain while he strides through them. With his powers over the timeless plane, he can also step inside and throw himself into the past to keep himself from death. He can call an attack from the future to strike his foes, making his onslaught more deadly. Anub'seran. Only the fools do not fear his name.
The Swarm
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
100
36 seconds
3000
N/A
8 seconds
Enemy units
Deals 21 damage per attack
2
100
33 seconds
3000
N/A
12 seconds
Enemy units
Deals 24 damage per attack
3
100
30 seconds
3000
N/A
16 seconds
Enemy units
Deals 27 damage per attack
4
100
27 seconds
3000
N/A
20 seconds
Enemy units
Deals 30 damage per attack
- When a beetle latches on a a target, it will remain there until it is killed or the duration expires.
- Beetles are magic immune, but can be killed in 4 attacks.
- Every 1.5 seconds, the beetle will attack its target, dealing damage and reducing the target's armor by 1 until the beetle is killed or the duration expires.
- Beetles provide 250/250 sight, but will drop off their target if it becomes invisible.
Shukuchi
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
60
12 seconds
N/A
175
4 seconds
Enemy units
Nerubian weaver becomes invisible. 90 damage to units passed through
2
60
10 seconds
N/A
175
4 seconds
Enemy units
Nerubian weaver becomes invisible. 100 damage to units passed through
3
60
8 seconds
N/A
175
4 seconds
Enemy units
Nerubian weaver becomes invisible. 110 damage to units passed through
4
60
6 seconds
N/A
175
4 seconds
Enemy units
Nerubian weaver becomes invisible. 120 damage to units passed through
- Damage type: magical
- Can only damage a unit once per cast.
- Fade time: 0.25 seconds
Geminate Attack
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
N/A
6 seconds
N/A
N/A
N/A
Enemy units and towers
Nerubian Weaver sends out two attacks
2
N/A
5 seconds
N/A
N/A
N/A
Enemy units and towers
Nerubian Weaver sends out two attacks
3
N/A
4 seconds
N/A
N/A
N/A
Enemy units and towers
Nerubian Weaver sends out two attacks
4
N/A
2.5 seconds
N/A
N/A
N/A
Enemy units
Nerubian Weaver sends out two attacks
- Geminate Attack is an Orb Effect.
- The extra attack will never trigger attack effects (orb effects, bash and critical strike).
- Nerubian Weaver needs an attack order for this ability to activate.
- The attack in which this skill procs is considered an Orb Effect Buff Placer, while the bonus attack is considered only an Orb Effect.
- Can affect towers.