True to his name, the Spiritbreaker is excellent at crushing the fight out of an enemy target. His skills are focused on disabling and killing a single enemy hero, making him much more effective in ambushes and one on one situations than large team battles. The Spiritbreaker generally opens with a Charge of Darkness, which allows him to charge from any point on the map towards the target, increasing in speed as he approaches his target. Upon arrival, he delivers a crushing stun, giving him time to follow up with his other active ability: Netherstrike. Netherstrike is a short range teleporting attack, which knocks the target back and deals massive damage. The Spiritbreaker's two passive skills supplement this combo. Empowering Haste is a aura which significantly boosts the movement speed of the Spiritbreaker and nearby allies, as well as providing him with a damage bonus based on his movement speed. Greater Bash is partly what makes the Spiritbreaker so feared by lone enemies. Upon connecting a Greater Bash, the Spiritbreaker deals extra damage and knocks the target back, stunning and disabling them completely. With Charge of Darkness, Greater Bash, and Netherstrike, hapless targets of the Spiritbreaker's attention are often dead before they can so much as lift a finger in retaliation.
An outcast of the Spirithoof clan, Barathrum retreated in shame to the Ethereal Plane, feeding off wandering souls to sustain himself, and wandered aimlessly for centuries, alone and miserable. Found and recruited by the Lich King, Barathrum's uncanny speed and wraithlike powers have now been unleashed upon the Material Plane, his lantern able to project nether energy into enemies, sending them backwards with sudden force. With the ability to close the distance between himself and a target in seconds, Barathrum the Spiritbreaker is more than a match for anyone.
Charge of Darkness
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
75
40 seconds
Global
N/A
4 second
Enemy unit
Stuns for 1.4 seconds
2
75
40 seconds
Global
N/A
4 seconds
Enemy unit
Stuns for 1.8 seconds
3
75
40 seconds
Global
N/A
4 seconds
Enemy unit
Stuns for 2.2 seconds
4
75
40 seconds
Global
N/A
4 seconds
Enemy unit
Stuns for 2.6 seconds
- Target will become aware of the charge (a buff is visible in the status bar) when Barathrum is within 2500 distance.
- Gives vision on cast and true sight near the end over the target.
- Barathrum can run through units and trees, although he will still obey standard pathfinding through the terrain.
- Charges up in place for up to 4 seconds, then movement begins at a speed relative to how long you charged for.
- When you charged longer than 3.8 seconds, Barathrum becomes magic immune for the rest of the charge.
- Allies of Barathrum (and himsefl) will see an animation over the head of the target.
- The movement speed bonus from Charge remains for 2 seconds after impact with the target.
- Adds a Subability to end the charge using not the full bonuses.
Empowering Haste
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
N/A
N/A
N/A
900
N/A
Allied units (movespeed) / Self (increased damage)
Increases movement speed by 6% and damage by 4% of his movement speed.
2
N/A
N/A
N/A
900
N/A
Allied units (movespeed) / Self (increased damage)
Increases movement speed by 8% and damage by 8% of his movement speed.
3
N/A
N/A
N/A
900
N/A
Allied units (movespeed) / Self (increased damage)
Increases movement speed by 10% and damage by 12% of his movement speed.
4
N/A
N/A
N/A
900
N/A
Allied units (movespeed) / Self (increased damage)
Increases movement speed by 12% and damage by 16% of his movement speed.
- The bonus damage is added to Barathrum's ordinary attack damage.
Greater Bash
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
N/A
1.5 seconds
N/A
N/A
0.95 seconds
Enemy unit
Deals 25 damage, 140 knockback distance.
2
N/A
1.5 seconds
N/A
N/A
1.15 seconds
Enemy unit
Deals 50 damage, 180 knockback distance.
3
N/A
1.5 seconds
N/A
N/A
1.35 seconds
Enemy unit
Deals 75 damage, 220 knockback distance.
4
N/A
1.5 seconds
N/A
N/A
1.55 seconds
Enemy unit
Deals 100 damage, 260 knockback distance.
- Damage type: magical
- Greater Bash is triggered everytime Spiritbreaker initiates an attack, so it is not necessary to land the attack in order for Greater Bash to work.
Nether Strike
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
125
75 (20*) seconds
400 (550*)
N/A
N/A
Enemy unit
Moves Barathrum next to the target, deals 100 damage.
2
150
75 (20*) seconds
550 (700*)
N/A
N/A
Enemy unit
Moves Barathrum next to the target, deals 200 damage.
3
175
75 (20*) seconds
700 (850*)
N/A
N/A
Enemy unit
Moves Barathrum next to the target, deals 300 damage.
- Damage type: magical
- Barathrum will move to the other side of the target seen from the point he cast it.
- Always performs a Greater Bash level 4 upon casting.
- Teleportation and damage is delayed 1 second while Barathrum is fading out, Barathrum is magic immune for this time period.
- Can be improved by Aghanim's Scepter (* shows the improved values).
- With Aghanim's Scepter, performs a Greater Bash level 4 on all units in a 250 AoE of Spiritbreaker upon arrival.