Warcraft DotA Allstars heroes sentinel and scourge skill, download map.

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Black Arachnia - Broodmother



Black Arachnia - Broodmother

Black Arachnia - Broodmother

Affiliation: Agility (Scourge - 1)

- Affiliation: Scourge
- Attack Animation: 0.4 / 0.5
- Damage: 44 - 50
- Casting Animation: 0.2 / 0.51
- Armor: 2.4
- Base Attack Time: 1.7
- Movespeed: 315
- Missile Speed: Instant
- Attack Range: 128 (melee)
- Sight Range: 1800 / 800

Regular spiders are scary enough. This overgrown Broodmother takes arachnophobia to a whole new level. Within her web she can remain unseen, is extremely quick, and able to regenerate. The venom in her fangs not only hurts, but can cause one to miss attacks and move slower. Combine this with her ultimate Insatiable Hunger, which empowers her fangs to deal great damage and life leech, and she is one Mother you don't want to go toe to toe with. She also can inject her young from a distance into a target, dealing damage initially, and if that host dies soon after her young will spawn. She can amass young armies quickly, which are great for pushing or even taking down bigger prey if left unchecked.

Once a Queen of the Nerubians, she struck fear into the hearts of those she ruled. However she made the fatal mistake of falling in love with the renegade assassin Anub'Arak , and was banished from her own kingdom. Now she accompanies her true love in the battle of the Ancients, bearing his offspring as a symbol of her undying love. An expert in weaving webs of deception, she has the power of incapacitating those who dare attack her, and sowing in them the seeds of her offspring which then tear out of the corpse of the unfortunate victim. Her lust for battle helps her grow stronger and sustain herself, leading many to believe that her hunger for flesh is insatiable.

Spawn Spiderlings  Spawn Spiderlings


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 75
  • 10 seconds
  • 700
  • N/A
  • 0.9 seconds (buff) / 60 seconds (spiderlings)
  • Enemy units
  • 75 damage, 1 spiderling
  • 2
  • 90
  • 10 seconds
  • 700
  • N/A
  • 0.9 seconds (buff) / 60 seconds (spiderlings)
  • Enemy units
  • 150 damage, 2 spiderlings
  • 3
  • 105
  • 10 seconds
  • 700
  • N/A
  • 0.9 seconds (buff) / 60 seconds (spiderlings)
  • Enemy units
  • 225 damage, 3 spiderlings
  • 4
  • 120
  • 10 seconds
  • 700
  • N/A
  • 0.9 seconds (buff) / 60 seconds (spiderlings)
  • Enemy units
  • 300 damage, 4 spiderlings



- Damage type: magical
- Units from which the Spiderlings spawn leave no corpse on death.
- Deals no damage to ethereal units.
- If the target is killed within 0.9 seconds of being hit by this skill, the Spiderlings will spawn.


Spin Web  Spin Web


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 50
  • 90 seconds
  • 600
  • 500
  • Infinite
  • Self
  • 2 allowed webs, +2 HP regeneration per second, and +20% movespeed.
  • 2
  • 50
  • 70 seconds
  • 600
  • 500
  • Infinite
  • Self
  • 4 allowed webs, +4 HP regeneration per second, and +23% movespeed.
  • 3
  • 50
  • 50 seconds
  • 600
  • 500
  • Infinite
  • Self
  • 6 allowed webs, +6 HP regeneration per second, and +26% movespeed.
  • 4
  • 50
  • 30 seconds
  • 600
  • 500
  • Infinite
  • Self
  • 8 allowed webs, +8 HP regeneration per second, and +29% movespeed.



- Has a fade time of 2 seconds.
- Destroys trees in the AoE when placed, but will grow back after the corresponding time (even if the web is still there).
- The web has a sight range of 150, during both day and night.
- The web does not prevent neutrals from spawning.
- If more webs are spawned than allowed, the oldest one will disappear.
- Spin Webs show an icon on the minimap.


Incapacitating Bite  Incapacitating Bite


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • N/A
  • N/A
  • N/A
  • N/A
  • 2 seconds
  • Enemy units
  • Gives a 10% chance to miss, slows movement speed by 10%, and adds 2 damage.
  • 2
  • N/A
  • N/A
  • N/A
  • N/A
  • 2 seconds
  • Enemy units
  • Gives a 15% chance to miss, slows movement speed by 20%, and adds 4 damage.
  • 3
  • N/A
  • N/A
  • N/A
  • N/A
  • 2 seconds
  • Enemy units
  • Gives a 20% chance to miss, slows movement speed by 30%, and adds 6 damage.
  • 4
  • N/A
  • N/A
  • N/A
  • N/A
  • 2 seconds
  • Enemy units
  • Gives a 25% chance to miss, slows movement speed by 40%, and adds 8 damage.



- Incapacitating Bite is an Orb Effect.
- The affected enemies' miss chance stacks with evasion and terrain dodge chance.
- You have to use the attack, attack-move or patrol commands for this skill to work.


Insatiable Hunger  Insatiable Hunger


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 100
  • 60 seconds
  • N/A
  • N/A
  • 14 seconds
  • Self
  • 60 bonus damage, 40% life steal
  • 2
  • 100
  • 45 seconds
  • N/A
  • N/A
  • 14 seconds
  • Self
  • 80 bonus damage, 60% life steal
  • 3
  • 100
  • 30 seconds
  • N/A
  • N/A
  • 14 seconds
  • Self
  • 100 bonus damage, 80% life steal



- Fully stacks with all items providing Lifesteal (both Orb and aura based).
- Can only be removed by Purge (from Diffusal, Stone Gaze, Unstable Current or the Satyr Trickster)


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Insatiable Hunger Post: 0 » Comments |  Insatiable Hunger  View: 446 |  Insatiable Hunger  Vote: 2 » Insatiable Hunger

Insatiable Hunger Tag | DotA | Hero | Heroes | Warcraft | Sentinel | Scourge | Strength |

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