Chen's standard gameplay is different than most other heroes. His Holy Persuasion skill allows him to convert creeps to his side, including powerful neutral creeps such as the Centaur or Furbolg. As a result, Chen is usually found in the forest searching for creeps to convert. When he finds a strong creep or two, he descends on his unwary enemies, using both his own spells and the abilities of his persuaded creeps to take them out. Due to the difficulty of effectively controlling multiple units and abilities, Chen can be a tricky hero to play to his full potential. When ambushing an enemy hero, Chen generally uses his Penitence ability, which slows the target and causes them to take extra damage from Chen and his allies. The Holy Knight can use Test of Faith to finish off enemies, but it also doubles as a way to save allies who are in danger. Casting Test of Faith on an ally will teleport them to safety after a short time. Chen's support skills are rounded out by Hand of God, a healing spell which instantly restores a set amount of life to all allied heroes across the battlefield. Although Chen can be difficult for newer players, users with experience controlling multiple units effectively will find him very powerful.
Prophesying a new dawn, a new world cleansed of the old evils, the Holy Knight's entrance into the war against the Scourge forever changed the course of history. A crusader riding under the banner of Hextar, the Holy Knight promises ever-lasting glory and redemption for those who march with him, and obstacles ahead to test the faith of all those sworn to forever cleanse evil from the land. Fanatically devoted to his cause, his followers come from every race, every background, and will stop at nothing to see the Scourge destroyed. If ever the redeeming hand of God touched earth, its name was Chen, the Holy Knight.
Penitence
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
100
14 seconds
600
N/A
7 seconds
Enemy unit
8% movement speed reduction, and 7% increased damage taken
2
100
14 seconds
600
N/A
7 seconds
Enemy unit
16% movement speed reduction, and 14% increased damage taken
3
100
14 seconds
600
N/A
7 seconds
Enemy unit
24% movement speed reduction, and 21% increased damage taken
4
100
14 seconds
600
N/A
7 seconds
Enemy unit
32% movement speed reduction, and 28% increased damage taken
- Bonus damage will always be physical (reduced by armor), regardless of the damage source.
Test of Faith
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
175
30 seconds
600
N/A
N/A
Any unit
50-100 Damage to foes, 6 second casting time for allies
2
175
28 seconds
600
N/A
N/A
Any unit
100-200 Damage to foes, 5 second casting time for allies
3
175
26 seconds
600
N/A
N/A
Any unit
150-300 Damage to foes, 4 second casting time for allies
4
175
24 seconds
600
N/A
N/A
Any unit
200-400 Damage to foes, 3 second casting time for allies
- Damage type: pure
- The amount of damage dealt is random.
- The -disablehelp command will stop an allied Chen from being able to teleport your hero with this ability.
Holy Persuasion
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
100
30 seconds
900
N/A
N/A
Enemy non-hero unit
1 Unit Max. 75 HP Bonus
2
100
30 seconds
900
N/A
N/A
Enemy non-hero unit
1 Unit Max. 150 HP Bonus
3
100
30 seconds
900
N/A
N/A
Enemy non-hero unit
2 Unit Max. 225 HP Bonus
4
100
30 seconds
900
N/A
N/A
Enemy non-hero unit
3 Unit Max. 300 HP Bonus
- You can take control of any neutral creep except Ancient-type neutrals (Dragonspawn, etc.).
- When persuading a new creep above your max unit count, a random persuaded unit (which could be the one you just persuaded) will die.
Hand of God
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
200
120 (30*) seconds
N/A
Global
N/A
Allied heroes
200 HP Healed
2
300
120 (30*) seconds
N/A
Global
N/A
Allied heroes
300 HP Healed
3
400
120 (30*) seconds
N/A
Global
N/A
Allied heroes
400 HP Healed
- Heals spell immune units.
- Can be improved by Aghanim's Scepter (* shows the improved values).