Darkterror is a master of time and space, often bending it to his will. He can Time Walk to jump forward small distances, causing the movement of enemies around his destination point to be slowed. He is also able to passively revert quickly to a past moment to avoid damage, and lock time on a target to bash them without missing a beat. Faceless Void can rip open a Chronosphere in space time to stop all units inside it, except for himself, to wreak havoc as he pleases. While he is initially weak, you should never underestimate a hero with great damage potential that also has the ability to stop time. Never.
They say he was once human, but his background is shrouded in darkness, even to himself. What we know is that he was thrown into the Void between worlds and has emerged with the power of manipulating time. He can freeze his enemies in time and avoid hits by traveling a split-second back in time, right before receiving the blow. He can briefly rip apart the fabric of space-time to freeze both allies and opponents around him, yet remain free himself to act. It is rumored that he can instantly strike any man in a legion of soldiers, but nobody sees him move...
Time Walk
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
120
19 seconds
700
300
3 seconds
Ground / Enemy Unit
Invulnerable travel and 25% slow
2
120
17 seconds
900
300
3 seconds
Ground / Enemy Unit
Invulnerable travel and 30% slow
3
120
15 seconds
1100
300
3 seconds
Ground / Enemy Unit
Invulnerable travel and 35% slow
4
120
13 seconds
1300
300
3 seconds
Ground / Enemy Unit
Invulnerable travel and 40% slow
- Faceless Void is invulnerable while moving using Time Walk.
- Faceless Void will lose his queued commands when he uses this skill.
Backtrack
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
N/A
N/A
N/A
None
N/A
N/A
10% chance to dodge damage
2
N/A
N/A
N/A
None
N/A
N/A
15% chance to dodge damage
3
N/A
N/A
N/A
None
N/A
N/A
20% chance to dodge damage
4
N/A
N/A
N/A
None
N/A
N/A
25% chance to dodge damage
- Stacks with evasion.
Time Lock
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
N/A
N/A
N/A
N/A
1 second on heroes (2 seconds on creeps)
Any unit
10% chance, 40 bonus damage
2
N/A
N/A
N/A
N/A
1 second on heroes (2 seconds on creeps)
Any unit
15% chance, 50 bonus damage
3
N/A
N/A
N/A
N/A
1 second on heroes (2 seconds on creeps)
Any unit
20% chance, 60 bonus damage
4
N/A
N/A
N/A
N/A
1 second on heroes (2 seconds on creeps)
Any unit
25% chance, 70 bonus damage
- Damage type: magical
- Stun works on magic immune units.
- Does not stack with Cranium Basher.
Chronosphere
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
150
120 (75*) seconds
500
400
3 (4*) seconds
Any unit
Pauses all units
2
175
110 (75*) seconds
550
400
4 (5*) seconds
Any unit
Pauses all units
3
200
100 (75*) seconds
600
400
5 (6*) seconds
Any unit
Pauses all units
- Stops both units and buildings, friend or foe.
- Couriers are unnaffected.
- Does not affect units owned by the Faceless Void (Illusions, Summons).
- Can be improved by Aghanim's Scepter (* shows the improved values).