Long before the war of the Scourge and the Sentinel, an ancient demon named Eredar waged war on all creation. No champion of Light could match him, but he was betrayed and killed by his own underlings. However, the faintest sliver of his shadow survived; over the millenia Eredar regained a portion of his former being and grows stronger each day, but in a twist of fate his new form was that of a gnoll. Eredar's new form is not well suited to direct confrontation, but he knows a number of objurations and tricks to deal with his foes; his skills include banishment, poison, curses, and darker demonic arts.
Disruption
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
75
16 seconds
700
N/A
2.5/6 seconds *
Any hero
Banishes target and creates 2 illusions that deal 30% damage.
2
75
16 seconds
700
N/A
2.5/6 seconds *
Any hero
Banishes target and creates 2 illusions that deal 40% damage.
3
75
16 seconds
700
N/A
2.5/6 seconds *
Any hero
Banishes target and creates 2 illusions that deal 50% damage.
4
75
16 seconds
700
N/A
2.5/6 seconds *
Any hero
Banishes target and creates 2 illusions that deal 60% damage.
- (*) Banish duration/Illusion duration
Soul Catcher
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
50
13 seconds
600
450
12 seconds
Enemy unit
20% damage amplification
2
50
13 seconds
600
450
12 seconds
Enemy unit
30% damage amplification
3
50
13 seconds
600
450
12 seconds
Enemy unit
40% damage amplification
4
50
13 seconds
600
450
12 seconds
Enemy unit
50% damage amplification
- Damage type: pure
Shadow Poison
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
50
3 seconds
1500
150
10 seconds
Enemy unit
20/40/80/160 dmg per stack + 50 each further stacks
2
50
3 seconds
1500
150
10 seconds
Enemy unit
35/70/140/280 dmg per stack + 50 each further stacks
3
50
3 seconds
1500
150
10 seconds
Enemy unit
50/100/200/400 dmg per stack + 50 each further stacks
4
50
3 seconds
1500
150
10 seconds
Enemy unit
65/130/260/520 dmg per stack + 50 each further stacks
- Each stack increases the damage it would deal exponentially, up to 4 stacks.
- This has a sub ability to let you release the poison at any time.
- Damage type: magical