Warcraft DotA Allstars heroes sentinel and scourge skill, download map.

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Kaldr - Ancient Apparition



Kaldr - Ancient Apparition

Kaldr - Ancient Apparition

Affiliation: Intelligence (Scourge - 2)

- Affiliation: Neutral
- Attack Animation: 0.45 / 0.3
- Damage: 44 - 54
- Casting Animation: 0.01 / 0.75
- Armor: 3.8
- Base Attack Time: 1.7
- Movespeed: 295
- Missile Speed: 1250
- Attack Range: 600
- Sight Range: 1800 / 1400



Defeated in a battle long forgotten, this once great mage was banished to a tomb of ice for all eternity. For countless ages he lay in unbearable anguish until he was discovered by minions of the Lich King. In a vain attempt to gain favour with this ancient soul for his own purposes, the Lich King released him. But this soul no longer knew gratitude, it no longer knew friend from foe, it knew only pain. With its body long since decayed, the soul took up the only form it knew. Consumed with hatred, even a touch from this monstrosity causes agony. Able to conjure devastating ice storms with a mere thought and hurl soul-shattering bolts of frost seemingly impossible distances, this creature punishes all who dare to stand their ground against it.

Cold Feet  Cold Feet


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 150
  • 15 seconds
  • 700
  • N/A
  • 4 seconds
  • Enemy Units.
  • Damage over time,1.25 seconds stun.
  • 2
  • 150
  • 13 seconds
  • 700
  • N/A
  • 4 seconds
  • Enemy Units.
  • Damage over time, 2 seconds stun.
  • 3
  • 150
  • 11 seconds
  • 700
  • N/A
  • 4 seconds
  • Enemy Units.
  • Damage over time ,2.75 seconds stun.
  • 4
  • 150
  • 9 seconds
  • 700
  • N/A
  • 4 seconds
  • Enemy Units.
  • Damage over time, 3.5 seconds stun.



- Deals 37.5/50/62.5/75 magic damage at 0.8, 1.6, 2.5, 3.4 seconds
- Effect ends when the unit dies, the distance is over 740 or it no longer has the aura placed buff
- Blocked by Linken's Sphere


Ice Vortex  Ice Vortex


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 80
  • 6 seconds
  • 1500
  • 275
  • 12 seconds
  • Enemy Units
  • -18% movespeed and -10% spell resistance
  • 2
  • 90
  • 6 seconds
  • 1500
  • 275
  • 12 seconds
  • Enemy Units
  • -22% movespeed and -15% spell resistance
  • 3
  • 100
  • 6 seconds
  • 1500
  • 275
  • 12 seconds
  • Enemy Units
  • -26% movespeed and -20% spell resistance
  • 4
  • 110
  • 6 seconds
  • 1500
  • 275
  • 12 seconds
  • Enemy Units
  • -30% movespeed and -25% spell resistance



- New units are checked for every 0.1 seconds.
- Does not affect magic immune units
- Does not affect Forged Spirit, Familiar, Stone Form


Chilling Touch  Chilling Touch


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 140
  • 50 seconds
  • 800
  • 450
  • 2 attacks or 40 seconds.
  • Allied heroes.
  • +40 Bonus magic damage on attack, -15% attack speed for the attacker.
  • 2
  • 140
  • 46 seconds
  • 800
  • 450
  • 3 attacks or 40 seconds.
  • Allied heroes
  • +50 Bonus magic damage on attack, -15% attack speed for the attacker.
  • 3
  • 140
  • 42 seconds
  • 800
  • 450
  • 4 attacks or 40 seconds.
  • Allied heroes
  • +60 Bonus magic damage on attack, -15% attack speed for the attacker.
  • 4
  • 140
  • 38 seconds
  • 800
  • 450
  • 5 attacks or 40 seconds.
  • Allied heroes
  • +70 Bonus magic damage on attack, -15% attack speed for the attacker.



- Extra damage is it's own instance of damage as opposed to added to the attack.
- If an attack is interrupted before dealing damage the count of attacks is not lowered.


Ice Blast  Ice Blast


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 100
  • 45 seconds
  • Global
  • *
  • 8 seconds HP freeze.
  • Enemy Units.
  • 250 Damage, 12.5 DoT, instant kill if damage suffered below 10% HP.
  • 2
  • 125
  • 45 seconds
  • Global
  • *
  • 9 seconds HP freeze.
  • Enemy Units.
  • 350 Damage, 20 DoT, instant kill if damage suffered below 11% HP,
  • 3
  • 150
  • 45 seconds
  • Global
  • *
  • 10 seconds HP freeze.
  • Enemy Units.
  • 450 Damage, 32 DoT, instant kill if damage suffered below 12% HP,



- Damage type: magic
- *The area of effect for the damage is 225+50*TimeTraveled capped at 1000, The area of effect for HP freeze is 275 along the path of the second projectile and upon the final strike area.
- First projectile has a 1500 movespeed, stops when the caster dies or casts the second part of the skill
- First projectile clears fog in a 500 radius circle at it's end.
- Kill will be granted to the source of the damage that triggers the shatter.
- Fatal damage is 100000000 physical and clears all debuffs prior damaging.
- The instant kill does not work on Illusions or Meepo clones.
- HP freeze prevents most kinds of healing including those from skills or items.
- The frozen buff can be purged, and the shatter damage will not kill you if you are affected by Shallow Grave.


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Ice Blast Tag | DotA | Hero | Heroes | Warcraft | Sentinel | Scourge | Strength |

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