Defeated in a battle long forgotten, this once great mage was banished to a tomb of ice for all eternity. For countless ages he lay in unbearable anguish until he was discovered by minions of the Lich King. In a vain attempt to gain favour with this ancient soul for his own purposes, the Lich King released him. But this soul no longer knew gratitude, it no longer knew friend from foe, it knew only pain. With its body long since decayed, the soul took up the only form it knew. Consumed with hatred, even a touch from this monstrosity causes agony. Able to conjure devastating ice storms with a mere thought and hurl soul-shattering bolts of frost seemingly impossible distances, this creature punishes all who dare to stand their ground against it.
Cold Feet
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
150
15 seconds
700
N/A
4 seconds
Enemy Units.
Damage over time,1.25 seconds stun.
2
150
13 seconds
700
N/A
4 seconds
Enemy Units.
Damage over time, 2 seconds stun.
3
150
11 seconds
700
N/A
4 seconds
Enemy Units.
Damage over time ,2.75 seconds stun.
4
150
9 seconds
700
N/A
4 seconds
Enemy Units.
Damage over time, 3.5 seconds stun.
- Deals 37.5/50/62.5/75 magic damage at 0.8, 1.6, 2.5, 3.4 seconds
- Effect ends when the unit dies, the distance is over 740 or it no longer has the aura placed buff
- Blocked by Linken's Sphere
Ice Vortex
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
80
6 seconds
1500
275
12 seconds
Enemy Units
-18% movespeed and -10% spell resistance
2
90
6 seconds
1500
275
12 seconds
Enemy Units
-22% movespeed and -15% spell resistance
3
100
6 seconds
1500
275
12 seconds
Enemy Units
-26% movespeed and -20% spell resistance
4
110
6 seconds
1500
275
12 seconds
Enemy Units
-30% movespeed and -25% spell resistance
- New units are checked for every 0.1 seconds.
- Does not affect magic immune units
- Does not affect Forged Spirit, Familiar, Stone Form
Chilling Touch
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
140
50 seconds
800
450
2 attacks or 40 seconds.
Allied heroes.
+40 Bonus magic damage on attack, -15% attack speed for the attacker.
2
140
46 seconds
800
450
3 attacks or 40 seconds.
Allied heroes
+50 Bonus magic damage on attack, -15% attack speed for the attacker.
3
140
42 seconds
800
450
4 attacks or 40 seconds.
Allied heroes
+60 Bonus magic damage on attack, -15% attack speed for the attacker.
4
140
38 seconds
800
450
5 attacks or 40 seconds.
Allied heroes
+70 Bonus magic damage on attack, -15% attack speed for the attacker.
- Extra damage is it's own instance of damage as opposed to added to the attack.
- If an attack is interrupted before dealing damage the count of attacks is not lowered.
- Damage type: magic
- *The area of effect for the damage is 225+50*TimeTraveled capped at 1000, The area of effect for HP freeze is 275 along the path of the second projectile and upon the final strike area.
- First projectile has a 1500 movespeed, stops when the caster dies or casts the second part of the skill
- First projectile clears fog in a 500 radius circle at it's end.
- Kill will be granted to the source of the damage that triggers the shatter.
- Fatal damage is 100000000 physical and clears all debuffs prior damaging.
- The instant kill does not work on Illusions or Meepo clones.
- HP freeze prevents most kinds of healing including those from skills or items.
- The frozen buff can be purged, and the shatter damage will not kill you if you are affected by Shallow Grave.