Despite the overall simplicity of the Skeleton King's skills, he is one of the most dangerous close combat heroes to fight against, and he becomes extremely powerful when equipped with good items. Hellfire Blast is his one active spell, and it allows him to catch and kill enemies. Vampiric Aura and Critical Strike make him deadly in a straight fight; the Skeleton King hits hard and gains life with every attack. Even if Leoric seems to be destroyed, he is still not beaten. This is where his signature ability comes in: Reincarnation. As long as Reincarnation is ready and the Skeleton King has enough mana, he will revive where he fell after a few seconds at full strength. Reincarnation makes the Skeleton King very difficult to defeat, since you essentially have to kill him twice.
Once a noble knight protecting his kingdom, the man was thrown into Hell, where he was ripped apart over and over for centuries. Now, Lucifer has thrown him back onto the soil, corrupted and mindless, as King Leoric, the Skeleton King. He marches on, leading his minions with an unfaltering gaze, knowing only one thing: the orders given to him by the dark lord himself. Able to cripple his opponents by drawing power from the fiery depths of hell itself, King Leoric is a major threat on the battlefield. His mighty blade allows him and others in his presence to drain the blood of their enemies. It is said that he is unkillable, and those who are struck down by his hellfire don't wake up again.
Hellfire Blast
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
140
8 seconds
525
N/A
4 seconds *
Enemy unit
50 impact damage, 15 dps, stun, 15% slow
2
140
8 seconds
525
N/A
4 seconds *
Enemy unit
100 impact damage, 30 dps, stun, 15% slow
3
140
8 seconds
525
N/A
4 seconds *
Enemy unit
150 impact damage, 40 dps, stun, 15% slow
4
140
8 seconds
525
N/A
4 seconds *
Enemy unit
200 impact damage, 50 dps, stun, 15% slow
- Damage type: magical
- Total damage: 80 / 160 / 230 / 300
- (*) 2 seconds stun, then 2 seconds slow and damage
Vampiric Aura
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
N/A
N/A
N/A
900
N/A
Allied melee unit
Gains 15% of attack damage
2
N/A
N/A
N/A
900
N/A
Allied melee unit
Gains 20% of attack damage
3
N/A
N/A
N/A
900
N/A
Allied melee unit
Gains 25% of attack damage
4
N/A
N/A
N/A
900
N/A
Allied melee unit
Gains 30% of attack damage
- Stacks additively with Vladmir's Offering lifesteal aura.
Critical Strike
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
N/A
N/A
N/A
N/A
N/A
Any unit
15% chance, 1.25 times normal damage
2
N/A
N/A
N/A
N/A
N/A
Any unit
15% chance, 1.75 times normal damage
3
N/A
N/A
N/A
N/A
N/A
Any unit
15% chance, 2.25 times normal damage
4
N/A
N/A
N/A
N/A
N/A
Any unit
15% chance, 2.75 times normal damage
Reincarnation
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
140
300 seconds
N/A
N/A
N/A
Self
Revives Skeleton King, with a delay of 5 seconds
2
140
220 seconds
N/A
N/A
N/A
Self
Revives Skeleton King, with a delay of 4.5 seconds
3
140
140 seconds
N/A
N/A
N/A
Self
Revives Skeleton King, with a delay of 4 seconds
- Will revive even if silenced on death.
- Will not revive if Skeleton King does not have required mana.
- Will not revive if he dies on unpathable terrain.
- If Skeleton King has an Aegis and Reincarnation is cooled down upon death, Reincarnation will trigger first.
- Revives with full HP and full mana.