Leshrac's four skills all focus on dealing a lot of damage to his enemies in a variety of ways. He is one of the most powerful direct damage spellcasters, and his spells can even out-damage pumped up physical attack heroes late in the game. Split Earth is an area of effect stun. Although new players will find it can be difficult to hit, it has a relatively low cooldown and is sure to cause a lot of pain if it does connect. Diabolic Edict is an extremely effective spell if used well, causing a huge amount of damage if it hits a single enemy hero for its entire duration. Since it deals physical damage, it is excellent at destroying buildings and fighting magic immune heroes. Lightning Storm is a straightforward spell, but since the cooldown period is only 6 seconds long it is one of the best harassment spells around. In addition, each bounce deals full damage, allowing clever Leshrac players to hit foes from very long range by targeting creeps and letting the lightning bounce to the intended victim. Pulse Nova is Leshrac's final offensive spell, and can potentially deal the most damage of any of his abilities. Although it costs huge amounts of mana to sustain, the damage output of this spell is very high, especially in large battles where it can hit many targets at once.
Torment around me. Torment in me. Torment be with me. And let us conquer our foes. They do not understand our pain. Do you? No. Not a soul can. And for that, We shall make them feel the torment... The torment that inhabits my soul.
Split Earth
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
100
9 seconds
750
150
2 seconds
Enemy units
Deals 70 damage and stuns
2
125
9 seconds
750
175
2 seconds
Enemy units
Deals 140 damage and stuns
3
140
9 seconds
750
200
2 seconds
Enemy units
Deals 210 damage and stuns
4
160
9 seconds
750
225
2 seconds
Enemy units
Deals 290 damage and stuns
- Damage type: magical
- Destroys trees within its AoE.
- There is a 0.35 seconds delay before the effect is applied.
Diabolic Edict
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
95
22 seconds
N/A
500
8 seconds
Enemy units and structures
32 explosions of 12.5 damage each (total of 400 damage)
2
120
22 seconds
N/A
500
8 seconds
Enemy units and structures
32 explosions of 25 damage each (total of 800 damage)
3
135
22 seconds
N/A
500
8 seconds
Enemy units and structures
32 explosions of 37.5 damage each (total of 1200 damage)
4
155
22 seconds
N/A
500
8 seconds
Enemy units and structures
32 explosions of 50 damage each (total of 1600 damage)
- Damage type: mixed
- The explosions will continue even if Leshrac is disabled or killed.
- Can damage invisible heroes if they are within the AoE.
- Can damage structures.
Lightning Storm
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
100
6 seconds
700
650*
N/A
Enemy units
Deals 80 damage. Jumps 4 times
2
115
6 seconds
700
650*
N/A
Enemy units
Deals 145 damage. Jumps 6 times
3
130
6 seconds
700
650*
N/A
Enemy units
Deals 205 damage. Jumps 7 times
4
145
6 seconds
700
650*
N/A
Enemy units
Deals 265 damage. Jumps 8 times
- Damage type: magical
- Damage stays the same through all the bounces.
- (*) Area of Effect means the distance the Lightning Storm can bounce.
Pulse Nova
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
110 to active. 20 mana per second when activated
0 seconds
N/A
400
Until deactivated
Enemy units
66 (88*) damage per nova
2
110 to active. 40 mana per second when activated
0 seconds
N/A
400
Until deactivated
Enemy units
100 (133*) damage per nova
3
110 to active. 60 mana per second when activated
0 seconds
N/A
400
Until deactivated
Enemy units
144 (177*) damage per nova
- Damage type: magical
- Will not deal damage if Leshrac is invisible.
- Can be improved by Aghanim's Scepter (* shows the improved values).