A massive sea monster of incredible strength and toughness, Leviathan is a real tank. Using his Gush skill, he can slow and damage a single target while reducing their armor, allow the Tidehunter and his allies to pummel the target to a pulp. To aid his close combat skills, the Leviathan has a powerful Anchor Smash passive skill, which gives him a chance to unleash a devastating area of effect spin with every attack. A target of Gush who is hit by an Anchor Smash or two is in deep trouble. To protect himself while chasing down and smashing enemies, Leviathan has a second passive: Kraken Shell. This ability reduces all damage from physical attacks by a set number, allowing the Leviathan to wade into combat without fear, ignoring the blows of lesser foes. Kraken Shell also occasionally dispels negative spell effects from Leviathan, making him even more difficult to stop. By far the most feared ability of the Tidehunter is Ravage. This mighty ability allows the Tidehunter to cause immense damage and stun all enemies in a large area around him. This ability is most effective in large team battles, where it is a simple matter to hit the entire enemy team at once with its spikes, setting up the Tidehunter and his allies for an easy victory.
Formerly considered by the Old Gods as an oeuvre of the cosmos, Leviathan was thrown into the watery abyss after an alleged connivance with the Titans whom they have fought against. Chained to an anchor and guarded by a virtually indomitable kraken, the Tidehunter had lain dormant in the unfathomable depths for eons until he finally mustered enough strength to break away. He killed his enslaver, took its shell as armor and the once loathed anchor became his weapon. Unforgiving and frigid as the sea, Leviathan had sworn to disembowel everyone who would dare disturb his much valued freedom as he knocks them out with ravaging force. The terror of the tides had come at last and all those who will try to stop him shall be swept away.
Gush
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
120
12 seconds
700
N/A
4 seconds
Enemy units
Deals 110 damage, slows movement speed by 40% and reduces armor by 2
2
120
12 seconds
700
N/A
4 seconds
Enemy units
Deals 160 damage, slows movement speed by 40% and reduces armor by 3
3
120
12 seconds
700
N/A
4 seconds
Enemy units
Deals 210 damage, slows movement speed by 40% and reduces armor by 4
4
120
12 seconds
700
N/A
4 seconds
Enemy units
Deals 260 damage, slows movement speed by 40% and reduces armor by 5
- Damage type: magical
Kraken Shell
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
N/A
N/A
N/A
N/A
N/A
Enemy units
Reduces damage received by 7 and removes negative buffs every time 600 damage is taken.
2
N/A
N/A
N/A
N/A
N/A
Enemy units
Reduces damage received by 14 and removes negative buffs every time 600 damage is taken.
3
N/A
N/A
N/A
N/A
N/A
Enemy units
Reduces damage received by 21 and removes negative buffs every time 600 damage is taken.
4
N/A
N/A
N/A
N/A
N/A
Enemy units
Reduces damage received by 28 and removes negative buffs every time 600 damage is taken.
- Only damage from player owned sources is counted towards buff removal.
- Damage counter for buff removal resets when you don't take player based damage for 6 secon
Anchor Smash
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
N/A
N/A
N/A
200 (full damage) / 325 (half damage)
N/A
Enemy units
Deals 75 damage
2
N/A
N/A
N/A
200 (full damage) / 325 (half damage)
N/A
Enemy units
Deals 115 damage
3
N/A
N/A
N/A
200 (full damage) / 325 (half damage)
N/A
Enemy units
Deals 155 damage
4
N/A
N/A
N/A
200 (full damage) / 325 (half damage)
N/A
Enemy units
Deals 200 damage
- Damage type: magical
Ravage
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
150
150 seconds
N/A
825
1.5 seconds
Enemy units
Deals 250 damage and stuns for 1.5 seconds
2
225
150 seconds
N/A
925
1.8 seconds
Enemy units
Deals 350 damage and stuns for 1.8 seconds
3
325
150 seconds
N/A
1025
2.25 seconds
Enemy units
Deals 450 damage and stuns for 2.25 seconds
- Damage type: magical
- Full damage and stun are dealt to invisible units.
- Ravage waves move outwards at a speed of 900.