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Luna Moonfang - Moon Rider



Luna Moonfang - Moon Rider

Luna Moonfang - Moon Rider

Affiliation: Agility (Sentinel - 1)

- Affiliation: Sentinel
- Attack Animation: 0.46 / 0.54
- Damage: 43 - 49
- Casting Animation: 0.6 / 0.4
- Armor: 3.1
- Base Attack Time: 1.7
- Movespeed: 330
- Missile Speed: 900
- Attack Range: 330
- Sight Range: 1800 / 800

Luna Moonfang may look and feel soft and tender, but she can deal great amounts of damage to both single and multiple foes. Her Lucent Beams inflict ample damage from high range early on, and her ultimate Eclipse fires multiple beams rapidly at random targets around her, making quick work of isolated opponents. Her glaive attacks passively bounce from one target to the next, allowing her to deal damage to a number of units, and can become extremely powerful if enough damage is acquired. She passively empowers herself and nearby allies with a Lucent Blessing, which also increases her night vision. The Moonrider needs to be kept down, and to bring her down one must approach with caution, precision or backup.

Luna Moonfang is a stalwart and devout follower of the Moon Goddess, Elune. She fights alongside the Sentinel in the never-ending battle to cleanse the land of the unholy Scourge. Through her valiant efforts, she has been granted small portions of Elune's mystical power. Luna uses this gift to cut a swath through her enemies. It has been said that Luna is able to call down the very light of the moon, and is always surrounded by a glowing aura, as though in moonlight herself. Luna is a shining beacon for the Sentinel, an ever vigilant protector.

Lucent Beam  Lucent Beam


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 90
  • 6 seconds
  • 800
  • N/A
  • 0.6 seconds
  • Enemy units
  • Deals 75 Damage, and a ministun
  • 2
  • 100
  • 6 seconds
  • 800
  • N/A
  • 0.6 seconds
  • Enemy units
  • Deals 150 Damage, and a ministun
  • 3
  • 110
  • 6 seconds
  • 800
  • N/A
  • 0.6 seconds
  • Enemy units
  • Deals 225 Damage, and a ministun
  • 4
  • 120
  • 6 seconds
  • 800
  • N/A
  • 0.6 seconds
  • Enemy units
  • Deals 300 Damage, and a ministun



- Damage type: magical
- Posseses a mini-stun, allowing it to effectively interrupt the target.


Moon Glaive  Moon Glaive


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • N/A
  • N/A
  • N/A
  • 500
  • N/A
  • Enemy units and structures
  • Bounces once
  • 2
  • N/A
  • N/A
  • N/A
  • 500
  • N/A
  • Enemy units and structures
  • Bounces Twice
  • 3
  • N/A
  • N/A
  • N/A
  • 500
  • N/A
  • Enemy units and structures
  • Bounces Three Times
  • 4
  • N/A
  • N/A
  • N/A
  • 500
  • N/A
  • Enemy units and structures
  • Bounces Four Times



- Luna's Attack does not function if she tries to attack a unit with any of the following: Maelstrom , Mjollnir , Sange , Sange & Yasha and Stygian Desolator.
- Moon Glaives take precedence over the following: Feedback (Diffusal Blade) and Cold Attack (Eye of Skadi).


Lunar Blessing  Lunar Blessing


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • N/A
  • N/A
  • N/A
  • 900
  • N/A
  • Allied heroes
  • Provides full night vision range for Moon Rider as well as +8 damage to nearby heroes
  • 2
  • N/A
  • N/A
  • N/A
  • 900
  • N/A
  • Allied heroes
  • Provides full night vision range for Moon Rider as well as +16 damage to nearby heroes
  • 3
  • N/A
  • N/A
  • N/A
  • 900
  • N/A
  • Allied heroes
  • Provides full night vision range for Moon Rider as well as +24 damage to nearby heroes
  • 4
  • N/A
  • N/A
  • N/A
  • 900
  • N/A
  • Allied heroes
  • Provides full night vision range for Moon Rider as well as +32 damage to nearby heroes





Eclipse  Eclipse


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 150
  • 160 seconds
  • N/A
  • 675
  • 1.8 seconds
  • Enemy units
  • Summons 4 Lucent Beams. Each target can only be hit 4 (6*) times
  • 2
  • 200
  • 150 seconds
  • N/A
  • 675
  • 3.6 (4.2*) seconds
  • Enemy units
  • Summons 7 (8*) Lucent Beams. Each target can only be hit 4 (6*) times
  • 3
  • 250
  • 140 seconds
  • N/A
  • 675
  • 5.4 (6.6*) seconds
  • Enemy units
  • Summons 10 (12*) Lucent Beams. Each target can only be hit 4 (6*) times



- Damage type: magical
- Can be improved by Aghanim's Scepter (* shows the improved values).
- Beams deal damage based on the level of Lucent Beam (Eclipse will not deal damage if you did not learn Lucent Beam).
- Beams are released between intervals of 0.6 seconds.
- Beams will stop if Luna is killed.
- Unlike individual Lucent Beam casts, Eclipse Lucent Beams do not ministun.
- Will not hit invisible units.
- Turns day into night for 10 seconds


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Eclipse Tag | DotA | Hero | Heroes | Warcraft | Sentinel | Scourge | Strength |

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