An insidious creature that dwelled for eons in the underwater prisons of Nazjatar, the Gorgon was unwittingly freed during the war waged between King Arthas's Scourge and the Naga on the icy shores of Northrend. Plagued by undeath in the aftermath, Medusa welcomed the blessing of immortality. Gifted with a keen sense of archery and affinity to magic at birth, she has honed her skills over the ages – striking multiple foes with a single volley of arrows, debilitating them with jolts of lightning, and even conjuring a protective barrier of mana. Like her namesake, Medusa instills paralyzing fear into all that dare cross her path.
Split Shot
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
0
0 seconds
N/A
600
N/A
Enemy Units
4 arrows each 45% damage
2
0
0 seconds
N/A
600
N/A
Enemy Units
4 arrows each 55% damage
3
0
0 seconds
N/A
600
N/A
Enemy Units
4 arrows each 65% damage
4
0
0 seconds
N/A
600
N/A
Enemy Units
4 arrows each 75% damage
- Only the primary target will recieve attack effects like bash and orb effects.
- Secondary targets will be the three closest enemy units excluding the primary target.
- Has a 0.1 seconds transformation time.
- You can dodge stuns while transforming.
Mystic Snake
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
140
11 seconds
800
475
N/A
Enemy unit
80 base damage, 20 base mana. 3 jumps.
2
150
11 seconds
800
475
N/A
Enemy unit
120 base damage, 30 base mana. 4 jumps.
3
160
11 seconds
800
475
N/A
Enemy unit
160 base damage, 40 base mana. 5 jumps.
4
170
11 seconds
800
475
N/A
Enemy unit
200 base damage, 50 base mana. 6 jumps.
- Every time it steals mana (only happens on units with mana), the amount it steals is increased by 20% of its base value.
- Every time it damages, the damage amount is increased by 20% of its base value.
- The damage and mana steal amounts increase independently..
- The mystic snake moves at a speed of 633 until it is returning, at which point it moves at a speed of 833.
Mana Shield
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
0
10 seconds
N/A
N/A
N/A
N/A
Absorbs 0.75 damage per point of mana
2
0
10 seconds
N/A
N/A
N/A
N/A
Absorbs 1.25 damage per point of mana
3
0
10 seconds
N/A
N/A
N/A
N/A
Absorbs 1.5 damage per point of mana
4
0
10 seconds
N/A
N/A
N/A
N/A
Absorbs 2 damage per point of mana
- Absorbs damage before any damage reduction takes place, meaning that armor will not reduce the amount of mana needed to absorb damage.
Stone Gaze
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
100
100 seconds
N/A
800
5 seconds
Enemy Units
Slow attacks by a factor 2, stops movement. Deals 600 damage to illusions and summoned units.
2
50
100 seconds
N/A
800
5 seconds
Enemy Units
Slow attacks by a factor 3, stops movement. Deals 800 damage to illusions and summoned units.
3
0
100 seconds
N/A
800
5 seconds
Enemy Units
Slow attacks by a factor 5, stops movement. Deals 1000 damage to illusions and summoned units.
- Affects any units that have line of sight with Medusa at any period during 0.6 seconds after cast.