In the right hands, Meepo is a deadly weapon, with the potential to take on multiple enemies at the same time. He has the capabilities to slow his enemies to a crawl, to permanently stop an enemy from moving, and teleport across the entire map in a Poof! His main strength, and greatest weakness, is his ability to divide himself into 4 identical clones, each possessing his full skill-set, and a copy of his shoes. Geomancer players must take care, however, as the death of one clone means the death of all - Divided They Stand, but United They Fall!
Originally worshipped by the pagan tribes of Germania and the black forests that encompassed it, Meepo is a mischievous spirit of the earth who enjoys burying his enemies alive in mountains of rock spikes, pinning them down into helplessness as he pummels them into submission with his mighty shovel. The most disturbing of the Geomancer's powers, however, is his ability to separate his being into multiple selves, each as powerful as the original and making him potentially four times the trouble for the unlucky who encounter him.
Earthbind
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
100
20 seconds
500
220
2 seconds
Enemy Units
Ensnares enemy units
2
100
16 seconds
750
220
2 seconds
Enemy Units
Ensnares enemy units
3
100
12 seconds
1000
220
2 seconds
Enemy Units
Ensnares enemy units
4
100
8 seconds
1250
220
2 seconds
Enemy Units
Ensnares enemy units
- Prevents enemies from using blink skills.
- Does not hit invisible units, but ensnared units won't be able to become invisible.
- Interrupts channeling spells if the target isn't affected by this ability already.
- Does not work on magic immune units.
- Does not work on Roshan.
Poof
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
80
16 seconds
Global
375
N/A
Geomancers
50 damage
2
80
14 seconds
Global
375
N/A
Geomancers
80 damage
3
80
12 seconds
Global
375
N/A
Geomancers
110 damage
4
80
10 seconds
Global
375
N/A
Geomancers
140 damage
- When targeted, Meepo will teleport to the Meepo closest to the target point (can be the same Meepo as casts it).
- If Meepo teleports to himself, both departure and arrival damage will be dealt in the same area.
Geostrike
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
N/A
N/A
N/A
N/A
2 seconds
Enemy Units
5% slow, 5 damage per second
2
N/A
N/A
N/A
N/A
2 seconds
Enemy Units
10% slow, 10 damage per second
3
N/A
N/A
N/A
N/A
2 seconds
Enemy Units
15% slow, 15 damage per second
4
N/A
N/A
N/A
N/A
2 seconds
Enemy Units
20% slow, 20 damage per second
- Does not stack with buff placers.
- Geostrike's slow of every Meepo stacks directly.
Divided We Stand
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
N/A
N/A
N/A
N/A
N/A
N/A
1 Geomancer
2
N/A
N/A
N/A
N/A
N/A
N/A
2 Geomancers
3
N/A
N/A
N/A
N/A
N/A
N/A
3 Geomancers
- The only item that transfers to the clones is one pair of boots (any type).
- Meepo clones can use active abilities from Boots of Travel and Phase Boots.
- Meepo clones gain 25% of any extra attributes the primary Meepo has.