Warcraft DotA Allstars heroes sentinel and scourge skill, download map.

Welcome to world of the DotA.

Welcome to the web DotAKiller.com. Thank you for visiting.
Do not forget to chat with us via the comments box write.

Warcraft DotA Allstars heroes sentinel and scourge skill, download map. Warcraft DotA Allstars heroes sentinel and scourge skill, download map.


Want to be a Member ?

- Registration | - I can't access my account    

Sponsored Links

Member

Information

Newsletter


   

Mirana Nightshade - Priestess of the Moon



Mirana Nightshade - Priestess of the Moon

Mirana Nightshade - Priestess of the Moon

Affiliation: Agility (Sentinel - 1)

- Affiliation: Sentinel
- Attack Animation: 0.3 / 0.7
- Damage: 38 - 49
- Casting Animation: 0.5 / 0.83
- Armor: 1.9
- Base Attack Time: 1.7
- Movespeed: 300
- Missile Speed: 900
- Attack Range: 600
- Sight Range: 1800 / 1200

The Priestess of the Moon is known for her deadly Arrow, which while difficult to land, will stun a target longer when fired from further away. She can send Stars down upon enemies around her to deal damage, and land an additional Starfall to one target at her feet. Mirana can also Leap small distances to escape or chase, and when she touches down, allies in the area are enchanted with movement speed. Her ultimate Moonlight Shadow enables her to briefly render her entire team invisible, for a group surprise attack or retreat. While always hard to catch, Mirana is most deadly and feared when keeping her own prey from fleeing.

A matriarch and high priestess of Elune's blessed order, Mirana Nightshade serves as a light in darkness for the front line of the Sentinel ranks, raining arrows and falling stars alike upon the shambling undead masses of the Undead Scourge, while her very presence is said to be so holy that it melts away the fatigue of nearby allies, giving them greater haste on the battlefield. In times of need however, she can fade herself and others around her into the safety of invisibility, making her a potent supporter matched by few.

Starfall  Starfall


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 100
  • 12 seconds
  • N/A
  • 625
  • N/A
  • Enemy unit
  • 75 damage per wave
  • 2
  • 120
  • 12 seconds
  • N/A
  • 625
  • N/A
  • Enemy unit
  • 150 damage per wave
  • 3
  • 140
  • 12 seconds
  • N/A
  • 625
  • N/A
  • Enemy unit
  • 225 damage per wave
  • 4
  • 160
  • 12 seconds
  • N/A
  • 625
  • N/A
  • Enemy unit
  • 300 damage per wave



- Damage type: magical
- One random enemy unit in a 175 AoE around her has a chance to get hit again by Starfall and take half of the said damage.
- This skill is not blocked by Linken's Sphere.


Elune's Arrow  Elune's Arrow


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 100
  • 25 seconds
  • 3000
  • 115
  • 0.5 - 5 seconds
  • Enemy unit
  • Deals 90 damage
  • 2
  • 100
  • 25 seconds
  • 3000
  • 115
  • 0.5 - 5 seconds
  • Enemy unit
  • Deals 180 damage
  • 3
  • 100
  • 25 seconds
  • 3000
  • 115
  • 0.5 - 5 seconds
  • Enemy unit
  • Deals 270 damage
  • 4
  • 100
  • 25 seconds
  • 3000
  • 115
  • 0.5 - 5 seconds
  • Enemy unit
  • Deals 360 damage



- Damage type: magical
- For every 150 distance the arrow travels, the stun duration upon impact increases by 0.5 seconds. For example, an arrow that travels for 300 range stuns for 1 second, and an arrow that travels at least 1500 range stuns for 5 seconds (which is the maximum stun duration).
- The stun duration is determined by the distance between where Mirana fired the arrow and where the arrow hits its target.
- Invisible units will not be stunned, but will still take damage.
- The '-aa' command can be used to know the accuracy of your arrows (heroes hits / arrows fired)


Leap  Leap


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 40
  • 30 seconds
  • N/A
  • 775
  • 10 seconds
  • Allied Hero
  • 630 distance, 4% IAS and MS increase
  • 2
  • 35
  • 26 seconds
  • N/A
  • 775
  • 10 seconds
  • Allied Hero
  • 690 distance, 8% IAS and MS increase
  • 3
  • 30
  • 22 seconds
  • N/A
  • 775
  • 10 seconds
  • Allied Hero
  • 780 distance, 12% IAS and MS increase
  • 4
  • 20
  • 18 seconds
  • N/A
  • 775
  • 10 seconds
  • Allied Hero
  • 840 distance, 16% IAS and MS increase



- Leap uses a 0.01 second Wind Walk to dodge any projectiles currently in route to Mirana, so if the enemy has true sight of Mirana she won't be able to dodge projectiles using Leap.

Moonlight Shadow  Moonlight Shadow


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 175
  • 180 seconds
  • N/A
  • Global
  • 11 seconds
  • Allied Heroes Only
  • 2.5 seconds fade time
  • 2
  • 175
  • 160 seconds
  • N/A
  • Global
  • 11 seconds
  • Allied Heroes Only
  • 2 seconds fade time
  • 3
  • 175
  • 140 seconds
  • N/A
  • Global
  • 11 seconds
  • Allied Heroes Only
  • 1.5 seconds fade time



- Units affected will not auto attack enemies.
- Magic immune allies will be affected.


Copyright © 2010, www.DotAKiller.com. All Rights Reserved.
Moonlight Shadow Post: 0 » Comments |  Moonlight Shadow  View: 828 |  Moonlight Shadow  Vote: 3 » Moonlight Shadow

Moonlight Shadow Tag | DotA | Hero | Heroes | Warcraft | Sentinel | Scourge | Strength |

BBCode:


:: Leave a Reply ::

Name: * Please enter your real name.
E-mail: * Please enter your e-mail id.
Gender: Male   Female   * Please Select your gender.
 
Code: * Please enter code image.
 
Comment:
* Please enter comment.