Pugna is a fragile yet versatile spellcaster. Due to his massive base intelligence and high gain per level, he has plenty of mana to cast his spells as much as he wants. Nether Blast is his primary method for dealing damage, and its large area of effect, high strength, and low cooldown make it good for harassing enemy heroes and killing creeps. In addition, Nether Blast also deals damage to towers, which makes Pugna a powerful sieging hero with Nether Blast alone. Pugna's Decrepify spell is useful in several ways. It functions as a decent movement speed slowing spell for catching fleeing enemies, and also amplifies spell damage against the target. Decrepify and Nether Blast make a powerful combination. Decrepify can also be cast on allies, and since it prevents the target from being hit by physical attacks, it gives clever Pugna players a way to deal with potentially troublesome physical attack oriented heroes by either Decrepifying the enemy hero (which prevents them from attacking), or an allied hero to prevent them from being attacked. Decrepified enemies can still cast spells, but with Pugna's Nether Ward placed they will be struck by bolts of lightning whenever they use a skill. Finally, Pugna's natural fragility is somewhat mediated by his Life Drain spell, which rapidly heals Pugna while dealing a lot of damage to his target. Pugna is especially effective at shutting down enemy spellcasters with his Nether Ward, but his versatility makes him good in any situation.
Forcefully raised from the dead with little memory of his former self, Pugna is truly a terrible sight to behold. Retaining traces of necromantic magic, this shamble of bones finds sadistic pleasure in temporarily sending his enemies into a tormented dimension and greeting their return with a blast of unholy energy. Those who survived an encounter with the horror often recount with fearful eyes of how the Oblivion literally drains life from his enemies, giving him a brief, but satisfying, taste of the living.
Nether Blast
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
85
5.5 seconds
400
400
N/A
Enemy units and structures
Deals 100 Damage (40 to structures)
2
105
5.5 seconds
400
400
N/A
Enemy units and structures
Deals 175 Damage (60 to structures)
3
125
5.5 seconds
400
400
N/A
Enemy units and structures
Deals 250 Damage (80 to structures)
4
145
5.5 seconds
400
400
N/A
Enemy units and structures
Deals 325 Damage (100 to structures)
- Damage type: magical
- Effect is delayed 0.5 seconds.
Decrepify
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
100
13 seconds
550
N/A
2 seconds
Any unit
Affected unit takes 40% extra damage from Spells
2
100
11 seconds
600
N/A
2.5 seconds
Any unit
Affected unit takes 40% extra damage from Spells
3
100
9 seconds
650
N/A
3 seconds
Any unit
Affected unit takes 40% extra damage from Spells
4
100
7 seconds
700
N/A
3.5 seconds
Any unit
Affected unit takes 40% extra damage from Spells
- Only magical and pure damage can harm units under the effect of Decrepify.
- Echo Slam, Heat Seeking Missile and Blade Fury will not damage a Decrepified target, even though they deal magical damage.
- With Sange, SnY, Maelstrom, Mjollnir or Desolator Pugna is able to attack and damage ethereal units.
Nether Ward
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
80
35 seconds
N/A
700
25 seconds
Enemy units
Ward has 75 HP. -1.5 Mana regeneration to enemies. Mana Flare deals 0.75 damage per each point of Mana
2
80
35 seconds
N/A
1000
25 seconds
Enemy units
Ward has 150 HP. -3.0 Mana regeneration to enemies. Mana Flare deals 1.00 damage per each point of Mana
3
80
35 seconds
N/A
1300
25 seconds
Enemy units
Ward has 225 HP. -4.50 Mana regeneration to enemies. Mana Flare deals 1.25 damage per each point of Mana
4
80
35 seconds
N/A
1600
25 seconds
Enemy units
Ward has 300 HP. -6.0 Mana regeneration to enemies. Mana Flare deals 1.5 damage per each point of Mana
- Damage type: magical
- Mana Flare is triggered when an enemy casts a spell and the damage is based on the spell's mana-cost.
- Mana Flare deals the damage before the actual spell is cast, so if the target dies the spell will have no effect.
- Nether Ward can be targeted by Decrepify.
Life Drain
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
125
22 (0*) seconds
850
N/A
9 seconds
Enemy units
Drains 95 (150*) HP per second
2
175
22 (0*)seconds
850
N/A
9 seconds
Enemy units
Drains 140 (200*) HP per second
3
225
22 (0*)seconds
850
N/A
9 seconds
Enemy units
Drains 185 (250*) HP per second
- Damage type: magical
- Life Drain is a channeling spell.
- HP drained depends on the actual damage dealt, so Decrepify increases it and spell reduction reduces it.
- Will continue to drain as long as the target stays within 850 range from Pugna.
- If the target is an illusion it's destroyed on the first damage tick.
- Can be improved by Aghanim's Scepter (* shows the improved values).