The Alchemist is a difficult foe to handle, but if left to his own devices he can amass enormous amounts of gold at an alarming rate. His Acid Spray covers a large area with toxic chemicals, which deal physical damage and reduce the armor of any foe caught in the cloud. Attempting to fight the Alchemist while in an acid cloud is foolhardy at best, especially if he uses his Chemical Rage transformation skill. Chemical Rage drastically increases the life, regeneration, and attack speed of the Alchemist, transforming him into a deadly fighter. Possibly his most dangerous skill, however, is Unstable Concoction. Although it takes some time to charge, Unstable Concoction results in one of the longest stuns in the game and causes a good deal of damage. Although the Alchemist can be annoying to fight, it's best to keep a close eye on him. Goblin's Greed directly increases the amount of gold the Alchemist gains when killing creeps, and as he kills more the bonus increases. Unless kept in check, this Goblin/Ogre combo can cause a lot of mayhem late in the game.
Having enlisted under the ranks of the Sentinel for mere personal gain, the Alchemist's quest for amassing wealth to fund his research is a tireless and relentless one. Both sadistic and cruel in his methods, this heartless Goblin cares not what means he must resort to for a sizable bounty. Whether he chooses to paralyze his foes with toxic concoctions or drench them in corrosive acids, Razzil Darkbrew remains steadfast in his calm, calculated approach, despite their constant wails of agony.
Acid Spray
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
160
22 seconds
900
625
16 seconds
Enemy unit
8 damage/second, reduces armor by 3
2
160
22 seconds
900
625
16 seconds
Enemy unit
16 damage/second, reduces armor by 4
3
160
22 seconds
900
625
16 seconds
Enemy unit
24 damage/second, reduces armor by 5
4
160
22 seconds
900
625
16 seconds
Enemy unit
32 damage/second, reduces armor by 6
- Damage type: mixed
- This ability can hit magic immune units.
- The actual AoE of this ability is significantly larger than the visual effect.
Unstable Concoction
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
120
16 seconds
775
N/A
0.25 - 1.75 seconds
Enemy heroes
Up to 120 damage and 1.75 second stun
2
120
16 seconds
775
N/A
0.25 - 2.5 seconds
Enemy heroes
Up to 180 damage and 2.5 second stun
3
120
16 seconds
775
N/A
0.25 - 3.25 seconds
Enemy heroes
Up to 240 damage and 3.25 second stun
4
120
16 seconds
775
N/A
0.25 - 4 seconds
Enemy heroes
Up to 300 damage and 4 second stun
- Damage type: physical
- While brewing the concoction, Alchemist can still move around and take action. He will flash red while the concoction is brewing.
- A timer above Alchemist's head will indicate the remaining brew time on the concoction
- An indicator around Alchemist indicates the range for the Alchemist player.
- Maximum effects will be achieved after 5 seconds brewing time.
- Before launching the concoction, it will blow up if channeled for more than 7 seconds, checking at 0.5 second intervals (allows up to 7.5 seconds brew time)
- After launching the concoction, it will blow up 7 seconds after brewing started, checking every 0.02 seconds.
- The concoction moves at 900 speed, and provides 400/400 sight range.
- If the concoction explodes mid air, it will affect one enemy unit within 175 AoE around its position.
- Unstable Concoction is blocked by Linken's Sphere.
Goblin's Greed
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
N/A
N/A
N/A
N/A
20 seconds
Enemy Units
2 bonus gold and 2 bonus gold for every enemy killed in last 20 secs
2
N/A
N/A
N/A
N/A
20 seconds
Enemy Units
4 bonus gold and 2 bonus gold for every enemy killed in last 20 secs
3
N/A
N/A
N/A
N/A
20 seconds
Enemy Units
6 bonus and 2 bonus gold for every enemy killed in last 20 secs
4
N/A
N/A
N/A
N/A
20 seconds
Enemy Units
8 bonus and 2 bonus gold for every enemy killed in last 20 secs
- There is a cap of 18 bonus gold.
- Also works on hero kills.
- The '-gg' command can be used to know how much gold you gained with this skill.
Chemical Rage
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
50
45 seconds
N/A
N/A
25 seconds
Self
1.45 BAT, 350 Bonus HP, and 15 HP/3 Mana Bonus Regeneration, +30 Movespeed
2
100
45 seconds
N/A
N/A
25 seconds
Self
1.35 BAT, 700 Bonus HP, and 30 HP/7.5 Mana Bonus Regeneration, +40 Movespeed
3
150
45 seconds
N/A
N/A
25 seconds
Self
1.20 BAT, 1050 Bonus HP, and 60 HP/12 Mana Bonus Regeneration, +60 Movespeed
- Has a 0.35 seconds transformation time.
- You can dodge stuns while transforming.