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Razzil Darkbrew - Alchemist



Razzil Darkbrew - Alchemist

Razzil Darkbrew - Alchemist

Affiliation: Strength (Sentinel - 1)

- Affiliation: Neutral
- Attack Animation: 0.35 / 0.65
- Damage: 49 - 58
- Casting Animation: 0.4 / 0.5
- Armor: 0.6
- Base Attack Time: 1.7
- Movespeed: 300
- Missile Speed: Instant
- Attack Range: 128 (melee)
- Sight Range: 1800 / 1400

The Alchemist is a difficult foe to handle, but if left to his own devices he can amass enormous amounts of gold at an alarming rate. His Acid Spray covers a large area with toxic chemicals, which deal physical damage and reduce the armor of any foe caught in the cloud. Attempting to fight the Alchemist while in an acid cloud is foolhardy at best, especially if he uses his Chemical Rage transformation skill. Chemical Rage drastically increases the life, regeneration, and attack speed of the Alchemist, transforming him into a deadly fighter. Possibly his most dangerous skill, however, is Unstable Concoction. Although it takes some time to charge, Unstable Concoction results in one of the longest stuns in the game and causes a good deal of damage. Although the Alchemist can be annoying to fight, it's best to keep a close eye on him. Goblin's Greed directly increases the amount of gold the Alchemist gains when killing creeps, and as he kills more the bonus increases. Unless kept in check, this Goblin/Ogre combo can cause a lot of mayhem late in the game.

Having enlisted under the ranks of the Sentinel for mere personal gain, the Alchemist's quest for amassing wealth to fund his research is a tireless and relentless one. Both sadistic and cruel in his methods, this heartless Goblin cares not what means he must resort to for a sizable bounty. Whether he chooses to paralyze his foes with toxic concoctions or drench them in corrosive acids, Razzil Darkbrew remains steadfast in his calm, calculated approach, despite their constant wails of agony.

Acid Spray  Acid Spray


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 160
  • 22 seconds
  • 900
  • 625
  • 16 seconds
  • Enemy unit
  • 8 damage/second, reduces armor by 3
  • 2
  • 160
  • 22 seconds
  • 900
  • 625
  • 16 seconds
  • Enemy unit
  • 16 damage/second, reduces armor by 4
  • 3
  • 160
  • 22 seconds
  • 900
  • 625
  • 16 seconds
  • Enemy unit
  • 24 damage/second, reduces armor by 5
  • 4
  • 160
  • 22 seconds
  • 900
  • 625
  • 16 seconds
  • Enemy unit
  • 32 damage/second, reduces armor by 6



- Damage type: mixed
- This ability can hit magic immune units.
- The actual AoE of this ability is significantly larger than the visual effect.


Unstable Concoction  Unstable Concoction


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 120
  • 16 seconds
  • 775
  • N/A
  • 0.25 - 1.75 seconds
  • Enemy heroes
  • Up to 120 damage and 1.75 second stun
  • 2
  • 120
  • 16 seconds
  • 775
  • N/A
  • 0.25 - 2.5 seconds
  • Enemy heroes
  • Up to 180 damage and 2.5 second stun
  • 3
  • 120
  • 16 seconds
  • 775
  • N/A
  • 0.25 - 3.25 seconds
  • Enemy heroes
  • Up to 240 damage and 3.25 second stun
  • 4
  • 120
  • 16 seconds
  • 775
  • N/A
  • 0.25 - 4 seconds
  • Enemy heroes
  • Up to 300 damage and 4 second stun



- Damage type: physical
- While brewing the concoction, Alchemist can still move around and take action. He will flash red while the concoction is brewing.
- A timer above Alchemist's head will indicate the remaining brew time on the concoction
- An indicator around Alchemist indicates the range for the Alchemist player.
- Maximum effects will be achieved after 5 seconds brewing time.
- Before launching the concoction, it will blow up if channeled for more than 7 seconds, checking at 0.5 second intervals (allows up to 7.5 seconds brew time)
- After launching the concoction, it will blow up 7 seconds after brewing started, checking every 0.02 seconds.
- The concoction moves at 900 speed, and provides 400/400 sight range.
- If the concoction explodes mid air, it will affect one enemy unit within 175 AoE around its position.
- Unstable Concoction is blocked by Linken's Sphere.


Goblin's Greed  Goblin's Greed


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • N/A
  • N/A
  • N/A
  • N/A
  • 20 seconds
  • Enemy Units
  • 2 bonus gold and 2 bonus gold for every enemy killed in last 20 secs
  • 2
  • N/A
  • N/A
  • N/A
  • N/A
  • 20 seconds
  • Enemy Units
  • 4 bonus gold and 2 bonus gold for every enemy killed in last 20 secs
  • 3
  • N/A
  • N/A
  • N/A
  • N/A
  • 20 seconds
  • Enemy Units
  • 6 bonus and 2 bonus gold for every enemy killed in last 20 secs
  • 4
  • N/A
  • N/A
  • N/A
  • N/A
  • 20 seconds
  • Enemy Units
  • 8 bonus and 2 bonus gold for every enemy killed in last 20 secs



- There is a cap of 18 bonus gold.
- Also works on hero kills.
- The '-gg' command can be used to know how much gold you gained with this skill.


Chemical Rage  Chemical Rage


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 50
  • 45 seconds
  • N/A
  • N/A
  • 25 seconds
  • Self
  • 1.45 BAT, 350 Bonus HP, and 15 HP/3 Mana Bonus Regeneration, +30 Movespeed
  • 2
  • 100
  • 45 seconds
  • N/A
  • N/A
  • 25 seconds
  • Self
  • 1.35 BAT, 700 Bonus HP, and 30 HP/7.5 Mana Bonus Regeneration, +40 Movespeed
  • 3
  • 150
  • 45 seconds
  • N/A
  • N/A
  • 25 seconds
  • Self
  • 1.20 BAT, 1050 Bonus HP, and 60 HP/12 Mana Bonus Regeneration, +60 Movespeed



- Has a 0.35 seconds transformation time.
- You can dodge stuns while transforming.


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Chemical Rage Post: 0 » Comments |  Chemical Rage  View: 666 |  Chemical Rage  Vote: 3 » Chemical Rage

Chemical Rage Tag | DotA | Hero | Heroes | Warcraft | Sentinel | Scourge | Strength |

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