Although his spells seem very weak at first glance, Rigwarl is a bad hero to underestimate. Quill Spray, Viscous Nasal Goo, and Warpath all provide relatively small effects when used only once, but each ability stacks when cast multiple times. Enemies of the Bristleback will soon find themselves covered in goo and shredded by constant quill fire if they aren't careful. Quill Spray deals increasing damage with each cast on the same target, and due to its low cooldown and mana cost it can be very deadly over time. When Rigwarl sees that his enemies are sufficiently weakened, he can move in for the kill with Viscous Nasal Goo. This ability slows the target and reduces their armor, increasing the damage of Quill Spray and Bristleback's physical attack and making it impossible to escape. Furthermore, casting spells puts Bristleback on the Warpath, which increases his movement and attack speeds as he uses his abilities. Bristleback's signature skill, and where he gets his name, is his near invulnerability to attacks that strike his back. All attacks and spells that come from behind him will be heavily reduced and cause additional Quill Sprays. Engaging a strong Rigwarl who is facing away is almost always a pointless exercise.
The quillboars were never interested in the affairs and wars of other races, but one knew that the Scourge would eventually descend on their lands if left unchecked. Entering the ranks of the Sentinel for the sole reason of the preservation of his tribe, Rigwarl brings primal instincts to the never ending battle. Each time he releases a flurry of quills or a glob of slime, he works himself into a frenzy that increases his effectiveness drastically, and should he be in danger, his bristle back would shield him from further harm. A perfect demonstration of the abilities that even lesser beings can unleash.
Viscous Nasal Goo
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
30
1.5 seconds
600
N/A
5 Seconds
Enemy units
-1 armor, 20% and +3% slow a cast.
2
30
1.5 seconds
600
N/A
5 Seconds
Enemy units
-1 armor, 20% and +6% slow a cast.
3
30
1.5 seconds
600
N/A
5 Seconds
Enemy units
-2 armor, 20% and +9% slow a cast.
4
30
1.5 seconds
600
N/A
5 Seconds
Enemy units
-2 armor, 20% and +12% slow a cast.
- Stacks a maximum of 4 times.
Quill Spray
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
35
3 seconds
N/A
625
10 seconds
Enemy units
20 direct damage, 30 stacking damage.
2
35
3 seconds
N/A
625
10 seconds
Enemy units
40 direct damage, 30 stacking damage.
3
35
3 seconds
N/A
625
10 seconds
Enemy units
60 direct damage, 30 stacking damage.
4
35
3 seconds
N/A
625
10 seconds
Enemy units
80 direct damage, 30 stacking damage.
- Damage type: physical
- Has a cap of 180 damage.
Bristleback
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
N/A
N/A
N/A
N/A
N/A
N/A
10% reduced from rear, 5% from sides
2
N/A
N/A
N/A
N/A
N/A
N/A
20% reduced from rear, 10% from sides
3
N/A
N/A
N/A
N/A
N/A
N/A
30% reduced from rear, 15% from sides
4
N/A
N/A
N/A
N/A
N/A
N/A
40% reduced from rear, 20% from sides
- Bristleback's rear is considered to be within 70 degrees from the back.
- Bristleback's side is considered to be within 110 degrees from the back.
Warpath
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
N/A
N/A
N/A
N/A
10 seconds
Self
10 damage/5% MS Base + 4 damage/1% MS Stack
2
N/A
N/A
N/A
N/A
10 seconds
Self
20 damage/7% MS Base + 8 damage/2% MS Stack
3
N/A
N/A
N/A
N/A
10 seconds
Self
30 damage/10% MS Base + 12 damage/3% MS Stack
- Stacks up to 5 times.
- Illusions will benefit from the original's casts.
- Using items does not trigger Warpath.