The Vengeful Spirit seeks retribution so direly against her enemies that she will do whatever it takes to aid her allies, even if it means sacrificing herself. Shendelzare can fire Magic Missiles to stun and damage targets. She releases Waves of Terror to scout ahead, reduce enemy damage, and shred their armor. Her lust for vengeance is palpable, and nearby allies feel Commanded to deal more damage. Even though she isn't a sturdy or evasive hero, Silkwood will Swap her position with a key enemy or allied hero in an instant, disregarding her own safety, all in the name of vengeance.
Once a mighty warden and sister of Mortred, the maniacal laughter of her sibling and the chakram of hers covered in her own just drawn blood is a sight that even today still haunts Shendelzare. Hearing the laments of her loyal daughter, Elune decided to not forsake her, and she graced her with a new body along with abilities to harness powers from the nether-world and a fighting spirit only owned by those who have met death itself. Shendelzare now leads the Sentinel's army, fearless of what could come at her, an avatar of the dreadful emotions within the soul of her former self.
Magic Missile
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
110
10 seconds
500
N/A
1.45 seconds
Enemy units
Deals 100 damage and stuns for 1.45 seconds.
2
120
10 seconds
500
N/A
1.55 seconds
Enemy units
Deals 175 damage and stuns for 1.55 seconds.
3
130
10 seconds
500
N/A
1.65 seconds
Enemy units
Deals 250 damage and stuns for 1.65 seconds.
4
140
10 seconds
500
N/A
1.75 seconds
Enemy units
Deals 325 damage and stuns for 1.75 seconds.
- Damage type: magical
Wave of Terror
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
40
15 seconds
1400
300
20 seconds
Enemy units
Reduces base armor by 2 and damage by 5%.Deals 18.75 damage.
2
40
15 seconds
1400
300
20 seconds
Enemy units
Reduces base armor by 3 and damage by 10%.Deals 37.5 damage.
3
40
15 seconds
1400
300
20 seconds
Enemy units
Reduces base armor by 4 and damage by 15%.Deals 56.25 damage.
4
40
15 seconds
1400
300
20 seconds
Enemy units
Reduces base armor by 5 and damage by 20%.Deals 75 damage.
- Damage type: HP loss
- The wave gives vision as it goes forward.
- Only decreases base damage and that given by the primary attribute of the units.
Command Aura
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
N/A
N/A
N/A
900
N/A
Allied Units
12% bonus damage
2
N/A
N/A
N/A
900
N/A
Allied Units
20% bonus damage
3
N/A
N/A
N/A
900
N/A
Allied Units
28% bonus damage
4
N/A
N/A
N/A
900
N/A
Allied Units
36% bonus damage
- The bonus damage provided by the aura is based on base damage and primary attribute.
Nether Swap
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
100
45 (10*) seconds
600
N/A
N/A
Any Hero
Vengeful Spirit and the target instantly swap positions.
2
150
45 (10*) seconds
900
N/A
N/A
Any Hero
Vengeful Spirit and the target instantly swap positions.
3
200
45 (10*) seconds
1200
N/A
N/A
Any Hero
Vengeful Spirit and the target instantly swap positions.
- Works on magic immune units.
- Trees near Vengeful Spirit and the target will be destroyed upon swapping.
- Interrupts channeling skills of the target.
- Can be improved by Aghanim's Scepter (* shows the improved values).