Imbued with shamanistic and demonic powers, Strygwyr is able to replenish his health with the lives he takes, as well as sense weakened souls which allow him to go into a blood frenzy, increasing his movement speed so he can chase down the enemy; if the hunted attempts to escape, Strygwyr will curse him to lose health if he moves. Up close and personal, the Bloodseeker can empower himself to almost double his damage, becoming on par even with the toughest fighters.
An unusual hybrid of Demon and Orc, Strygwyr is an outcast amongst all mortal creatures. By thriving on and bathing himself with the blood of those he slays, Strygwyr can heal his wounds - even those that could prove fatal. Beware the fool who dares venturing alone, for Strygwyr can sense his blood miles away and gain vision through his helpless prey's eyes. Having ruptured the enemy with mighty blows in his bloodthirsty frenzies, Strygwyr corners his foe into making the impossible decision - bleed to death by trying to outrun the hasty demon, or be ripped to shreds in its awesome fury.
Bloodrage
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
80
12 seconds
600
N/A
6 seconds
Any unit
Increases damage by 20%, takes 20 HP per second
2
80
10 seconds
600
N/A
7 seconds
Any unit
Increases damage by 40%, takes 20 HP per second
3
80
8 seconds
600
N/A
8 seconds
Any unit
Increases damage by 60%, takes 20 HP per second
4
80
6 seconds
600
N/A
9 seconds
Any unit
Increases damage by 80%, takes 20 HP per second
- Damage type: magical
- Bloodrage can be casted on an allied, enemy or neutral unit.
- The -disablehelp command will prevent an allied Bloodseeker from casting this spell on you.
Blood Bath
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
N/A
N/A
N/A
N/A
N/A
Any Units
Regenerates 10% of the Hero's max hp. 10% for creeps.
2
N/A
N/A
N/A
N/A
N/A
Any Units
Regenerates 20% of the Hero's max hp. 15% for creeps.
3
N/A
N/A
N/A
N/A
N/A
Any Units
Regenerates 30% of the Hero's max hp. 20% for creeps.
4
N/A
N/A
N/A
N/A
N/A
Any Units
Regenerates 40% of the Hero's max hp. 25% for creeps.
- Denied creeps and heroes will also trigger Bloodbath, illusions will not trigger Bloodbath.
- Strygwyr will regenerate hp regardless of how he killed the unit, be it with spells, items or attacks.
Strygwyr's Thirst
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
N/A
N/A
N/A
1500
Until no nearby valid target exist
Enemy heroes below 40% HP
Increases movement speed by 11%. Grants vision of the target
2
N/A
N/A
N/A
3000
Until no nearby valid target exist
Enemy heroes below 40% HP
Increases movement speed by 22%. Grants vision of the target
3
N/A
N/A
N/A
4500
Until no nearby valid target exist
Enemy heroes below 40% HP
Increases movement speed by 33%. Grants vision of the target
4
N/A
N/A
N/A
6000
Until no nearby valid target exist
Enemy heroes below 40% HP
Increases movement speed by 44%. Grants vision of the target
- Strygwyr's Thirst is not triggered by Illusions.
- Invisible units will show up on the minimap, but won't be able to get targeted directly. If a target order (attack or spell) has been set on them before they go invisible, the order will be fulfilled. Units can also autoattack these invisible units.
Rupture
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
150
70 seconds
1000
N/A
5 seconds
Enemy units
150 initial damage. Deals 20% of the distance moved as damage
2
200
70 seconds
1000
N/A
7 seconds
Enemy units
250 initial damage. Deals 40% of the distance moved as damage
3
250
70 seconds
1000
N/A
9 seconds
Enemy units
350 initial damage. Deals 60% of the distance moved as damage
- Damage type: pure
- If the affected unit moved more than 1300 distance in 0.25 seconds, it will not receive any damage.