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Sven - Rogue Knight



Sven - Rogue Knight

Sven - Rogue Knight

Affiliation: Strength (Sentinel - 1)

- Affiliation: Sentinel
- Attack Animation: 0.4 / 0.3
- Damage: 54-56
- Casting Animation: 0.3 / 0.51
- Armor: 2
- Base Attack Time: 1.7
- Movespeed: 295
- Missile Speed: Instant
- Attack Range: 125 (melee)
- Sight Range: 1800 / 800

Sven is all about getting pumped up. His skills allow him to deal a lot of area of effect damage to several targets at once. Storm Bolt is a powerful damage spell, which stuns both the target and all surrounding units for several seconds, allowing Sven to catch up and deal with them. His Warcry ability helps, giving Sven and nearby allies a temporary movement speed and armor bonus so they can charge quickly and fearlessly. Sven's foes should be especially fearful of his powerful physical attacks. God's Strength pumps Sven's damage up to very high levels, and Cleave turns every attack into an area of effect strike. Although his gameplay is fairly straightforward, Sven should not be underestimated. The best course of action when faced with a fully pumped Sven is to run.

A follower of the great God of Order, Paladine, Sven has sworn to uphold the rights of all. Born of a Knight and a Night Elf and ostracized since birth, Sven has lead a solitary existence of meditation and training. He has come out of his wanderings determined to guard the innocent against evil. Armed with his blessed cleaving blade Justice, and harnessing the power to strike down his enemies with the might of God's Strength, Sven's wrath toward the unjust is a sight to behold.

Storm Bolt  Storm Bolt


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 140
  • 15 seconds
  • 600
  • 255
  • 2 seconds
  • Enemy units
  • Deals 100 damage and stuns
  • 2
  • 140
  • 15 seconds
  • 600
  • 255
  • 2 seconds
  • Enemy units
  • Deals 175 damage and stuns
  • 3
  • 140
  • 15 seconds
  • 600
  • 255
  • 2 seconds
  • Enemy units
  • Deals 250 damage and stuns
  • 4
  • 140
  • 15 seconds
  • 600
  • 255
  • 2 seconds
  • Enemy units
  • Deals 325 damage and stuns



- Damage type: magical
- The AoE targeting reticle must be centered over an enemy unit.
- The projectile can't be dodged by blinking or moving away.


Great Cleave  Great Cleave


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • N/A
  • N/A
  • N/A
  • 175
  • N/A
  • Enemy units
  • 20% damage splashed
  • 2
  • N/A
  • N/A
  • N/A
  • 175
  • N/A
  • Enemy units
  • 30% damage splashed
  • 3
  • N/A
  • N/A
  • N/A
  • 175
  • N/A
  • Enemy units
  • 40% damage splashed
  • 4
  • N/A
  • N/A
  • N/A
  • 175
  • N/A
  • Enemy units
  • 50% damage splashed



- Cleave damage is reduced by armor type but not by armor value.
- Cleave damage goes through magic immunity.
- The cleave damages a circular area in front of Sven.


Warcry  Warcry


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 25
  • 36 seconds
  • N/A
  • 450
  • 6 seconds
  • Allied units / Self
  • 3 armor/12% MS
  • 2
  • 25
  • 30 seconds
  • N/A
  • 450
  • 6 seconds
  • Allied units / Self
  • 6 armor/12% MS
  • 3
  • 25
  • 24 seconds
  • N/A
  • 450
  • 6 seconds
  • Allied units / Self
  • 9 armor/12% MS
  • 4
  • 25
  • 18 seconds
  • N/A
  • 450
  • 6 seconds
  • Allied units / Self
  • 12 armor/12% MS



- Fully stacks with other armor-giving auras from items.
- Fully stacks with other abilities and items that give a bonus to movement speed.


God's Strength  God's Strength


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 100
  • 80 seconds
  • N/A
  • N/A
  • 25 seconds
  • Self
  • Adds 100% damage
  • 2
  • 150
  • 80 seconds
  • N/A
  • N/A
  • 25 seconds
  • Self
  • Adds 125% damage
  • 3
  • 200
  • 80 seconds
  • N/A
  • N/A
  • 25 seconds
  • Self
  • Adds 150% damage



- Only increases base damage and that given by the primary attribute of Sven. Raw bonus damage is not increased.
- Can only be removed by Purge (from Diffusal, Stone Gaze, Unstable Current or the Satyr Trickster)
- Has a 0.3 seconds transformation time.
- You can dodge stuns while transforming.


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God's Strength Tag | DotA | Hero | Heroes | Warcraft | Sentinel | Scourge | Strength |

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