The Lone Druid must command his trusted Spirit Bear with pinpoint and tactical orders just as well if not more so than his own actions. While the druid is fragile, his companion is the furthest thing from, and can keep him safe by being on a constant counter offensive. Becoming Rabid, they can gain a boost in their movement and attack speed, both useful for retreat and reentering a fight--a pattern the Lone Druid must master. The bear itself can equip items, and passively Entangle foes it attacks at times. The Druid can eventually metamorphose from his ranged, less durable state, into a melee, sturdier bear form.
Syllabear was spared a time of great strife due to the deeds of his people. Sensing their settlement's impending destruction they turned their child into a bear and sent him into the wild. Syllabear grew up strong and savage, like the bears that inhabited the forests of his home. Using druidic powers, he can enter a state of almost rabid frenzy, and even call powerful bear companions to aid him. Awakened into his elven heritage by Furion the Prophet, Syllabear has regained his true elven form, and brings the bestial spirit of the bear to the battlefield.
Summon Spirit Bear
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
75
180 seconds
N/A
N/A
Until Killed
N/A
Summons Spirit Bear with 1400 hit points and Inventory
2
75
160 seconds
N/A
N/A
Until Killed
N/A
Summons Spirit Bear with 1800 hit points - adds Return
3
75
140 seconds
N/A
N/A
Until Killed
N/A
Summons Spirit Bear with 2300 hit points - adds 20% Entangle
4
75
120 seconds
N/A
N/A
Until Killed
N/A
Summons Spirit Bear with 2700 hit points - adds Demolish and 33% spell resistance
- Spells last as long on Spirit Bear as they do on heroes.
- Can attack up to 1100 range away from Syllabear. If it attacks further away, its attack will stop.
- If the Spirit Bear dies, Syllabear will take 100 mixed damage per level of Summon Spirit Bear, from the unit that killed the Spirit Bear.
Rabid
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
50
30 seconds
N/A
N/A
10 seconds
Self / Spirit Bear
Increases attack speed by 10% and movement speed by 5%
2
50
30 seconds
N/A
N/A
10 seconds
Self / Spirit Bear
Increases attack speed by 20% and movement speed by 10%
3
50
30 seconds
N/A
N/A
10 seconds
Self / Spirit Bear
Increases attack speed by 30% and movement speed by 15%
4
50
30 seconds
N/A
N/A
10 seconds
Self / Spirit Bear
Increases attack speed by 40% and movement speed by 20%
- It affects both Syllabear and the Spirit Bear without targeting required.
Synergy
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
N/A
N/A
N/A
N/A
N/A
Self / Bear
Adds +10 damage and movespeed on Spirit Bear, increases Rabid duration by 10 and True Form hp with +100.
2
N/A
N/A
N/A
N/A
N/A
Self / Bear
Adds +20 damage and movespeed on Spirit Bear, increases Rabid duration by 20 and True Form hp with +200.
3
N/A
N/A
N/A
N/A
N/A
Self / Bear
Adds +30 damage and movespeed on Spirit Bear, increases Rabid duration by 30 and True Form hp with +300.
4
N/A
N/A
N/A
N/A
N/A
Self / Bear
Adds +40 damage and movespeed on Spirit Bear, increases Rabid duration by 40 and True Form hp with +400.
True Form
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
25
0 seconds
N/A
N/A
Until Switched Back
Self
Morphs into Bear Form; 250 bonus health and 4 bonus Armor and has Battle Cry
2
25
0 seconds
N/A
N/A
Until Switched Back
Self
Morphs into Bear Form; 400 bonus health, 6 bonus Armor and has Battle Cry
3
25
0 seconds
N/A
N/A
Until Switched Back
Self
Morphs into Bear Form; 600 bonus health, 8 bonus Armor, has Battle Cry
- Has a 2 seconds transformation time.
- You can dodge stuns while transforming.
- While in this state, Syllabear will have a Base Attack Time of 1.6 seconds.
- Syllabear has base movement speed of 280 while in bear form.