Being raised by humans as a gladiator, Thrall learned more about strategy and tactics as a youth than even experienced orcish warchiefs learned in their lives. After escaping from the human slavery and meeting Grom Hellscream, he found out that he was a descendant of the Frostwolf clan. He traveled to his ancestor's village, where he became familiar with the spiritual magics of the orcish shamans. Now he combines not only his control over thunder, but also his tactical abilities to turn fights in his favor using impenetrable walls of magic, areas of static energy and even control over time.
Thunder Strike
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
100
16 seconds
800
200
4 seconds
Enemy unit
3 strikes with 50 damage
2
110
16 seconds
800
200
4 seconds
Enemy unit
3 strikes with 75 damage
3
120
16 seconds
800
200
4 seconds
Enemy unit
3 strikes with 100 damage
4
130
16 seconds
800
200
4 seconds
Enemy unit
3 strikes with 125 damage
- Damage type: magical
Glimpse
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
160
60 seconds
600
N/A
N/A
Enemy unit
Target is moved back in time
2
130
50 seconds
1000
N/A
N/A
Enemy unit
Target is moved back in time
3
100
40 seconds
1400
N/A
N/A
Enemy unit
Target is moved back in time
4
70
30 seconds
1800
N/A
N/A
Enemy unit
Target is moved back in time
- The glimpse effect has some travel time, the target isn't instantly moved back.
Kinetic Field
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
70
14 seconds
900
300
2.5 seconds
Enemy unit
Keeps enemies from walking in/out
2
70
14 seconds
900
300
3 seconds
Enemy unit
Keeps enemies from walking in/out
3
70
14 seconds
900
300
3.5 seconds
Enemy unit
Keeps enemies from walking in/out
4
70
14 seconds
900
300
4 seconds
Enemy unit
Keeps enemies from walking in/out
- Has a 1.2 second cast delay before the field is fully formed.
Static Storm
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
125
75 seconds
800
375
5 seconds
Enemy unit
Silence and up to 170 dps
2
175
75 seconds
800
375
5 seconds
Enemy unit
Silence and up to 210 dps
3
225
75 seconds
800
375
5 seconds
Enemy unit
Silence and up to 250 dps
- The damage starts off slow and ramps up continuously until it reaches the maximum
- Total damage dealt in whole duration: 446.25/551.25/656.25
- Damage type: magical