The Drow Ranger is able to be quite a versatile fighter. She can provide constant support with her Frost Arrows to keep enemies pinned, Silence them so they can't retaliate with spells once they're forced to fight, and deal nice damage with her passive Trueshot Aura and Marksmanship abilities, which capitalize on and offer agility respectively. A good Archer will keep their distance, kiting an enemy in constant barrage, never letting them get dangerously close, and Traxex can achieve just that.
Traxex was a skilled archer in her oppressive underground homeland, the Underdark, until she grew sick of her kin's evil ways and fled to the surface world. As a part of her resolution, she joined the Sentinel, bringing her excellent marksmanship to the fray. Some of her abilities include stripping magical beings of their voices, and enchanting her arrows with an icy cold. While such powers are valuable, her true origin will never cease to linger around in the judging eyes of others.
Frost Arrows
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
12
0 seconds
625
N/A
1.5 seconds on Heroes (7 on creeps)
Enemy Units
Slows attack speed by 5% and movement speed by 10%
2
12
0 seconds
625
N/A
1.5 seconds on Heroes (7 on creeps)
Enemy Units
Slows attack speed by 10% and movement speed by 20%
3
12
0 seconds
625
N/A
1.5 seconds on Heroes (7 on creeps)
Enemy Units
Slows attack speed by 15% and movement speed by 30%
4
12
0 seconds
625
N/A
1.5 seconds on Heroes (7 on creeps)
Enemy Units
Slows attack speed by 20% and movement speed by 40%
- Frost arrows are Orb Effects and Buff Placers.
- The slow will not be increased by successive casts, only prolonged.
Silence
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
90
15 seconds
900
275
3 seconds
Enemy Units
Disables all enemies hit from casting spells.
2
90
15 seconds
900
275
4 seconds
Enemy Units
Disables all enemies hit from casting spells.
3
90
15 seconds
900
275
5 seconds
Enemy Units
Disables all enemies hit from casting spells.
4
90
15 seconds
900
275
6 seconds
Enemy Units
Disables all enemies hit from casting spells.
- Does not stop opponents from using items.
- Disables Permanent Invisibility.
Trueshot Aura
Level
Mana Cost
Cooldown
Casting range
Area of Effect
Duration
Allowed Targets
Effects
1
90
15 seconds
900
275
3 seconds
Enemy Units
Disables all enemies hit from casting spells.
2
90
15 seconds
900
275
4 seconds
Enemy Units
Disables all enemies hit from casting spells.
3
90
15 seconds
900
275
5 seconds
Enemy Units
Disables all enemies hit from casting spells.
4
90
15 seconds
900
275
6 seconds
Enemy Units
Disables all enemies hit from casting spells.
- Aura bonuses consider only unit base damage + primary attribute increases (not raw damage items).