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Tuskarr - Ymir



Tuskarr - Ymir

Tuskarr - Ymir

Affiliation: Strength (Sentinel - 2)

- Affiliation: Sentinel
- Attack Animation: 0.36 / 0.64
- Damage: 50 - 54
- Casting Animation: 0.1 / 1
- Armor: 3.2
- Base Attack Time: 1.7
- Movespeed: 305
- Missile Speed: Instant
- Attack Range: 128 (melee)
- Sight Range: 1800 / 800



Hailing from the Borean Tundra, Ymir is one of the wisest Tuskarr warriors. Acquainted with years of warfare experience against raiding Ice Trolls and Nerubian Spiders that beset his village during his younger years, Ymir eagerly volunteered himself into the ranks of the Sentinel to help halt the notorious rise of the Lich King. A specialist in controlling the element of ice, Ymir's prowess lies in surprising enemies with frosty magics. His arsenal not only consists of propelling Snowballs and hurling shards of solidifying ice, but also conjuring massive Snowstorms that greatly impede his enemies' battle efficiency.

Ice Shards  Ice Shards


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 120
  • 18 seconds
  • 1500
  • 200
  • 5 seconds
  • Enemy units
  • 70 damage
  • 2
  • 120
  • 16 seconds
  • 1500
  • 200
  • 5 seconds
  • Enemy units
  • 140 damage
  • 3
  • 120
  • 14 seconds
  • 1500
  • 200
  • 5 seconds
  • Enemy units
  • 210 damage
  • 4
  • 120
  • 12 seconds
  • 1500
  • 200
  • 5 seconds
  • Enemy units
  • 280 damage



- Damage type : magical
- The maximum range of the shards is 1600.
- The shards create an unpassable barrier once released.


Snowball  Snowball


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 75
  • 40
  • 1250
  • 200+40 per second
  • 0.25s / 0.5s *
  • Enemy units
  • 40 / 80 damage * and stun
  • 2
  • 75
  • 40
  • 1250
  • 200+40 per second
  • 0.5s / 0.75s *
  • Enemy units
  • 80 / 120 damage * and stun
  • 3
  • 75
  • 40
  • 1250
  • 200+40 per second
  • 0.75s / 1s *
  • Enemy units
  • 120 / 160 damage * and stun
  • 4
  • 75
  • 40
  • 1250
  • 200+40 per second
  • 1s / 1.25s *
  • Enemy units
  • 160 / 200 damage * and stun



- (*) On secondary / main target
- Damage type : magical
- The speed of the snowball is equal to 150% of Tuskarr's speed, plus 50% of any extra hero's speed.
- Illusions will not roll into the snowball, but Meepo clones will.
- The snowball stops chasing its target after 3 seconds.
- The snowball can cross cliffs and will destroy trees.


Frozen Sigil  Frozen Sigil


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 75
  • 50 seconds
  • N/A
  • 600
  • 30 seconds
  • Enemy units
  • Slows movement speed by 10%, attack speed by 30%
  • 2
  • 75
  • 50 seconds
  • N/A
  • 600
  • 30 seconds
  • Enemy units
  • Slows movement speed by 15%, attack speed by 40%
  • 3
  • 75
  • 50 seconds
  • N/A
  • 600
  • 30 seconds
  • Enemy units
  • Slows movement speed by 20%, attack speed by 50%
  • 4
  • 75
  • 50 seconds
  • N/A
  • 600
  • 30 seconds
  • Enemy units
  • Slows movement speed by 25%, attack speed by 60%



- The Sigil will automatically follow Tuskarr if no order is given to it.
- The Sigil flies, has a 310 MS, 220/240/260/280 HP, a 400/400 vision, and gives a 90/100/110/120 gold bounty.


Walrus Punch  Walrus Punch


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 50
  • 30 seconds
  • N/A
  • N/A
  • 1 / 2 seconds *
  • Enemy units
  • Automatic critical hit (2.25x, or 4x if the target has less than 50% HP), 40% movement speed slow
  • 2
  • 75
  • 24 seconds
  • N/A
  • N/A
  • 1 / 3 seconds *
  • Enemy units
  • Automatic critical hit (2.25x, or 4x if the target has less than 50% HP), 40% movement speed slow
  • 3
  • 100
  • 18 seconds
  • N/A
  • N/A
  • 1 / 4 seconds *
  • Enemy units
  • Automatic critical hit (2.25x, or 4x if the target has less than 50% HP), 40% movement speed slow



- (*) Air time / slow duration
- Damage type : physical
- Walrus Punch cannot miss.
- If you don't land an attack against a valid target in the next 10 seconds, Walrus Punch ends.


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Warcraft DotA Allstars heroes sentinel and scourge skill, download map. Fromโดม  Warcraft DotA Allstars heroes sentinel and scourge skill, download map.  |  Warcraft DotA Allstars heroes sentinel and scourge skill, download map. Post: 2011-03-30 12:12:56 |  Warcraft DotA Allstars heroes sentinel and scourge skill, download map. IP:  118.173.107xxx 
 Warcraft DotA Allstars heroes sentinel and scourge skill, download map.
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